Garden Mayhem by MajinBuuBop

[raw]
made by MajinBuuBop for Ludum Dare 46 (JAM)

Overcooked inspired gardening game where you must tend to the needs of your plants to keep them alive. Made for Ludum Dare 46.

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Ratings

Overall 2381th 2.795⭐ 24🧑‍⚖️
Fun 2133th 2.81⭐ 23🧑‍⚖️
Innovation 1762th 3⭐ 23🧑‍⚖️
Theme 2285th 2.929⭐ 23🧑‍⚖️
Graphics 1614th 3.318⭐ 24🧑‍⚖️
Humor 1326th 2.75⭐ 22🧑‍⚖️
Mood 1833th 3⭐ 22🧑‍⚖️
Given 15🗳️ 20🗨️

Feedback

AFKGroup0
21. Apr 2020 · 01:42 UTC
Good game idea! However, the sounds are sometimes too loud.
Feingehacktes
21. Apr 2020 · 02:02 UTC
I didn't figure out how to play it. I can grab and drop stuff, but I had no idea how to actually do something useful, so i can't really say much about the game itself. It would be nice if you could add a bit of a description on how to play the game and how the controls work. The music is really nice tho.
willjardine
21. Apr 2020 · 02:57 UTC
Super cute. Great job!
DaimiloDev
21. Apr 2020 · 11:15 UTC
The game is Original and it looks great. Nice Job. It would be fine if you make a little tutorial I was a little bite lost playing. Good job again!
SundanceKid
23. Apr 2020 · 07:32 UTC
I was a bit confused at first, I think an in game tutorial would do wonders. I like the graphics, I think it would be fun to play multiplayer.
GenericToast
23. Apr 2020 · 16:49 UTC
A neat game idea/concept, the graphics were nice and the gameplay was fun and simple. The movement however was a bit finicky, especially when the character is near the mouse cursor. Perhaps just the WASD keys would have been sufficient, without the character moving towards the mouse cursor. Still an overall great game!
codexus
23. Apr 2020 · 17:00 UTC
The controls are a bit confusing at first, I managed to grow a plant. Nicely done!
Empty Set
26. Apr 2020 · 00:33 UTC
I think the controls were a questionable choice. I don't think WASD + mouse controls is a sensible control scheme in a top-down game, since they interfere with each other. Sticking to either moving with point and click or just moving with WASD would be better in the future.

I think plants die a little bit too quickly, especially since there are five slots for plants but it's difficult to use more than two at once, and if your first plant dies while you're still trying to figure out what to do, you have to restart the whole game.
Reece Geofroy
27. Apr 2020 · 15:58 UTC
Solid game man, really liked the art style!!! :]
Untitled Studios
27. Apr 2020 · 16:05 UTC
Good idea, but it sorta falls down in execution. The controls are very disorienting and unnecessarily complicated, and actions often felt like they weren't working when they should. Overall, pretty solid but could use some work.
sypdev
27. Apr 2020 · 16:05 UTC
Great game, but i would like a short tutorial. Also the controls were pretty confusing, but you managed to do a lot in 72h great job!
PROJECTaroid
29. Apr 2020 · 17:34 UTC
Nice game. It look a little time to get use to the controls but felt good. The game looks really nice.
KDgame
04. May 2020 · 00:10 UTC
Nice game, better if there's a tutorial
FireSlash
04. May 2020 · 07:15 UTC
Oh man, these controls. I get what you were trying to do, but various objects collide with the mouse vector unexpectedly, causing your character to veer off into strange locations.

I also found if I walked over something, I would end up pushing it through the floor.

Audio cues seem to play regardless of whether an action succeeds, so you're never quite sure if you did something or not.

The audio and graphics are nice and comfy. I think with some minor control tweaks and a tutorial, you'll have a fun little game