UnArchive by mitjmcc

Have you ever had a sense of regret when looking at ruins of cities and civilizations in ruin?
In UnArchive, you can put several ruins back together again, and capture the way the architecture was meant to be, if in a silly, physics based way.
Controls
| Action | Input | | ------------- |:-------------:| | Pickup Object | Left Click | | Rotate Object | Right Click and Drag | | Drop Object | Left Click | | Raise or Lower Object | Scroll Wheel | | Reset Puzzle | Space |
Screenshots


Gotcha's
- Base pieces need to go on the white floor tiles, but the hit box is sometimes too low, so you may have to scroll down on the mouse wheel to jam it into place
- Order matters, even for identical pieces
Ratings
| Overall | 924th | 2.925⭐ | 22🧑⚖️ |
| Fun | 1010th | 2.475⭐ | 22🧑⚖️ |
| Innovation | 416th | 3.425⭐ | 22🧑⚖️ |
| Theme | 1009th | 2.763⭐ | 21🧑⚖️ |
| Graphics | 913th | 2.725⭐ | 22🧑⚖️ |
| Mood | 825th | 2.789⭐ | 21🧑⚖️ |
| Given | 21🗳️ | 6🗨️ |
Also, what settings did you use? This already feels sluggish in the first stage, which shouldn't tax any PC made in the last 20 years.
A hint regarding what's wrong would be a real head start too ;)
This has potential though.
Like others said, it's kind of hard when you're doing the right/wrong thing.
Maybe if you're really close, make the things snap together. I also felt the value of the "scrolls" (movement in the y axis) too extreme/big, I would tone that down, and maybe add a timer to the whole thing (which then would make players still let things fall down and hope for the best gravity-wise because they wanna beat the level, or get 3 stars or whatever)
Cool entry for a gamejam for one person! good job :)