UnArchive by mitjmcc

[raw]
made by mitjmcc for Ludum Dare 46 (COMPO)

UnArchiveScreen2.png

Have you ever had a sense of regret when looking at ruins of cities and civilizations in ruin?

In UnArchive, you can put several ruins back together again, and capture the way the architecture was meant to be, if in a silly, physics based way.

Controls

| Action | Input | | ------------- |:-------------:| | Pickup Object | Left Click | | Rotate Object | Right Click and Drag | | Drop Object | Left Click | | Raise or Lower Object | Scroll Wheel | | Reset Puzzle | Space |

Screenshots

UnArchiveScreen1.png

UnArchiveScreen3.png

Gotcha's

  • Base pieces need to go on the white floor tiles, but the hit box is sometimes too low, so you may have to scroll down on the mouse wheel to jam it into place
  • Order matters, even for identical pieces

Ratings

Overall 924th 2.925⭐ 22🧑‍⚖️
Fun 1010th 2.475⭐ 22🧑‍⚖️
Innovation 416th 3.425⭐ 22🧑‍⚖️
Theme 1009th 2.763⭐ 21🧑‍⚖️
Graphics 913th 2.725⭐ 22🧑‍⚖️
Mood 825th 2.789⭐ 21🧑‍⚖️
Given 21🗳️ 6🗨️

Feedback

Evolving
20. Apr 2020 · 07:47 UTC
A pretty fun and difficult game) I'd lice to see more variativity
agegorin
20. Apr 2020 · 08:32 UTC
Thank you for showing me that I am a bad architect :joy:
NEKORUMA
21. Apr 2020 · 01:06 UTC
very difficultbut is interesting!!!
Endurion
03. May 2020 · 08:29 UTC
A really fun idea! Unfortunately the controls are cumbersome; also, when I finish it doesn't register. So obviously I did something wrong, but I have no idea, what.
Also, what settings did you use? This already feels sluggish in the first stage, which shouldn't tax any PC made in the last 20 years.

A hint regarding what's wrong would be a real head start too ;)

This has potential though.
Finn_Tr
03. May 2020 · 09:27 UTC
Really cool idea! I think using the shadow as hint is a really nice touch. The music is very relaxing and enjoyable. The control is a little bit difficult to get used to and frustrated sometimes, especially the rotating, but I think this has a really unique mechanic and great potential to be a really interesting puzzle game! Good job!
Teabag
03. May 2020 · 09:37 UTC
Really fun idea! Would be better if the final image of the building lasts for a few secs so player could admire it XD. However, the control is a bit disturbing, using one single mouse to control the rotation for all 3 axes, how about change it to control each of the axis by a pair of keys instead? Anyway, great work!
fatPenguin
05. May 2020 · 20:31 UTC
Interesting little game with a promising premise :)
Like others said, it's kind of hard when you're doing the right/wrong thing.
Maybe if you're really close, make the things snap together. I also felt the value of the "scrolls" (movement in the y axis) too extreme/big, I would tone that down, and maybe add a timer to the whole thing (which then would make players still let things fall down and hope for the best gravity-wise because they wanna beat the level, or get 3 stars or whatever)
Cool entry for a gamejam for one person! good job :)
Nivamdjo
08. May 2020 · 08:19 UTC
very complexe
jk5000
08. May 2020 · 13:25 UTC
The game idea and the music is really good. The controls is overall okay, but it can sometime be a bit difficult to control the objects the way I would like. Especial the rotation can be a bit tricky. But overall is this a fun and interesting little jam game.
Naca
08. May 2020 · 18:07 UTC
Interesting concept, but I could only make it to the aqueduct. Rotating its pieces without gizmos was too frustrating for me.