Shiny by LeGoLaZ

You are the brave Fox. 🦊🦊🦊
One day you notice a rare and beautiful phenomenon - a magical Starfall over the forest, which is located near your home. Deciding to go check, you find yourself embroiled in an extraordinary adventure!
After wandering through the forest, you find one little creature that needs your help - a fiery flower called Shiny, whose bright light awakened the most terrible inhabitants of this forest from eternal sleep.
However, you decide to save this creature by taking her to your home - the nearest safe place in this district.
Protecting yourself from evil spirits, escort Shiny to your home and do not let her fade out!
Remember that you can get out of this forest only together!
- Protect yourself and your new friend from evil spirits!
- Help Shiny get out of this forest - don't leave her alone!
- Bring her the essences of light that have fallen from heaven, so that she does not fade out!
How it works:
- Shiny constantly losing its energy.
- We should collect essences of light and heal Shiny on E button to keep her alive.
- You need to escort Shiny all the way.
- When you standing near the Shiny - she goes along the road.
- When you goes away too far, Shiny loses you out of sight and afraid to move on alone without you
https://youtu.be/CDaHBH2nIqg


| Youtube | http://shiny.yuran.us |
| Youtube | http://shiny.yuran.us/win/shiny.7z |
| Original URL | https://ldjam.com/events/ludum-dare/46/shiny |
Ratings
| Overall | 1322th | 3.462⭐ | 28🧑⚖️ |
| Fun | 2099th | 2.846⭐ | 28🧑⚖️ |
| Innovation | 1668th | 3.058⭐ | 28🧑⚖️ |
| Theme | 504th | 4⭐ | 28🧑⚖️ |
| Graphics | 335th | 4.25⭐ | 28🧑⚖️ |
| Audio | 1039th | 3.212⭐ | 28🧑⚖️ |
| Mood | 395th | 3.865⭐ | 28🧑⚖️ |
| Given | 31🗳️ | 22🗨️ |
Shiny constantly losing its energy. And We should collect essences of light and heal Shiny on E button to keep it alive.
I wondered a little about the back story, maybe a short tutorial animation would have been nice to explain 'Shinys' past and situation and maybe a short bit of gameplay trying to find shiny in the forest before.
All in all a really pretty game that has a lot of potential to go far!
:fox: :heart:
this game is so cute, and love the typeface you used on the logo and the cute little foxy guy the color pallet is so smooth and my only complaint would be it could do with a good Tutorial. that said i cant stop looking at how shiny it looks. <3 :3
I think it was way too hard, with shinng constantly losing essence and everytime you went to collect more a monster would attack and you would lose. (Or I just suck at the game:I) The hitbox for the monsters were a bit clunky, but nothing major. So outstanding game overall, if a bit too difficult. (Might give it another shot, really want to see the end of the game.)
The art is pretty cute, though the 2D/3D thing probably didn't help me with figuring out the hit detection. When I got hurt, the screen turned a little too red for my tastes, making it a little too hard tro see things. Rather than tinting things red, it feels like a semi-transparent layer of red was dropped on top of the screen. The sound that plays when you recharge Shiny was very harsh and could've used some equalizing of the specific frequencies that caused that shrill effect.
Nice work!
The gameplay could be improved a bit though,
- the triggerarea which lets Shiny move could be a bit expanded.
- the spawnrate of the enemies seems a bit too high for any real exploration outside of the maintrack to happen.
- there is bloodsplatter as indication of the brave Fox being hurt (I think?), but I have no clue how many hits
he can take before dying. Does he die? Or is the bloodsplatter just to obscure the view?
- Shiny dies a little bit too fast for my taste :D
But honestly guys, please make this a full game, I'm so in love with the world you crafted <3
The concept is simple, but efficient and it respects well the theme !
However, I had issues with hitting well the enemies, I think that it was due to the specific mix between 3D and 2D, indeed, I couldn't be accurate at 100% of the time.
Overall good work !