Can Adequately Generate Charge, C.A.G.E. for short! by Izokia
"Can Adequately Generate Charge, C.A.G.E. for short!" is a mix of an arcade and story based on a computer bit trying to keep a CubePhone's power from reaching zero. To win you must reach 100% power! To do this, you, the single computer bit, must play through a selection of fun mini-games. Every second of success gives charge, but getting hit by opponents kill your battery life. You could even just turn the phone off and let it charge on its own. It's completely up to you! Keep that cell phone alive at all costs! I was so excited for my first Game Jame ever and i'm proud of what I was able to accomplish with this one (even though attacks and some games are messy), everything works! I hope all of you enjoy the game and the story within the story.

Creators Note: There are multiple endings to the game. An Easter Egg is hidden in the game that unlocks the true story of the game. A "real" ending of sorts. Find it. Or don't. Like I said this game is all about your choices.
Hint: Sometimes the end really isn't what it seems.
Twitter: https://twitter.com/Izokia7 Discord: https://discord.gg/VJpgAG8
| Youtube | https://cornerpoint.itch.io/cage |
| Original URL | https://ldjam.com/events/ludum-dare/46/can-adequately-generate-charge-c-a-g-e-for-short |
Ratings
| Overall | 1862th | 3.215⭐ | 74🧑⚖️ |
| Fun | 2006th | 2.917⭐ | 74🧑⚖️ |
| Innovation | 1057th | 3.368⭐ | 74🧑⚖️ |
| Theme | 1260th | 3.646⭐ | 74🧑⚖️ |
| Graphics | 2140th | 2.694⭐ | 74🧑⚖️ |
| Audio | 1429th | 2.703⭐ | 71🧑⚖️ |
| Mood | 2059th | 2.833⭐ | 71🧑⚖️ |
| Given | 69🗳️ | 117🗨️ |
The flappy bird mimi game was funny. I think it would have worked ever so slightly better if all the onscreen assets were moved and reused from the original battery powering up to make up the whole of the scene but it was close to it.
Congrats on creating a game for your first jam!
Except the dodgeball one, the games were fun overall! The bullets on dodgeball were just too fast and unpredictable. The alternate route was really fun too!
The art is simple, right to the point, and because of that it's great.
Spectacular music, but having longer loops and more tracks would fit the scope of this game way more.
For a first this is great, you're completely on the right direction.
@julienlussiez @plasmonic Thank you for your feed back and comments!

Great work though!
Otherwise well done and nice music!
Also, a minor design suggestion, in the box catching game, the sound effect being the same to catch a box as when you get hit by one in previous games instinctively confused me initially; making it a different noise would be better I'd say.
I guess the first level has a problem, if you stay in the specific position that shows the capture and you stay there, you win being afk. Then, in general, the idea is very good. Nice game

It was also possible to nullify gravity on the flappy bird-alike by sticking to the left wall. You would still have to move up/down from time to time, but it helped reaching further.
After a while I managed to find the Easter Egg (I think) and that was interesting! I got Undertale vibes for some reason.
Congrats on your first jam game, it shows a lot of potential!
(This is more about me than your game!)
But I did manage to complete the charge and was asked if I did it in a away that satisfied me by the end screen :smile:. There was, however, no way to answer.
Good work! Nice job for a first game jam. I found some of the mini-games easy and some really hard. Maybe next time it would be better to focus on one mini-game rather than three, and really make that shine. I liked the minimalist graphics. Well done on your first jam! - S