Totally Tiny Towny by Finnhax

[raw]
made by Finnhax for Ludum Dare 45 (JAM)

A tiny little town-builder/idle-game!

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Graphics: Finnhax Coding: Taddl Sounds: Asset-Packs, yay!

Ratings

Overall 616th 3.403⭐ 38🧑‍⚖️
Fun 566th 3.25⭐ 38🧑‍⚖️
Innovation 989th 2.556⭐ 38🧑‍⚖️
Theme 585th 3.278⭐ 38🧑‍⚖️
Graphics 510th 3.597⭐ 38🧑‍⚖️
Humor 339th 3.167⭐ 35🧑‍⚖️
Mood 705th 3.162⭐ 36🧑‍⚖️
Given 17🗳️ 29🗨️

Feedback

bjeaurn
07. Oct 2019 · 17:45 UTC
Hmm game does't work on web I think? Black screen after the two intro texts - no buttons or whatever work. The Windows version runs amazingly, nice!

Love the art style, good music and click noise too. I love the sheep when you click em a bit too much ;-). Great game, good fun. Well done!
TJOSOFT
07. Oct 2019 · 18:03 UTC
Really nice game! Good Job! In the beginning you have to click a lot but after a while it's real fun.
kruemelkeksfan
07. Oct 2019 · 18:52 UTC
Web Version worked for me (Firefox 68 on Win7), although it occasionally lagged a bit. You created a very fun clicker game and looks nice to see the city grow.

I would prefer that gold from houses would be transferred directly to your treasure, because if building houses just means that I have to click less instead of not clicking at all, they are not really worth the space requirement.

Also Goblins seem to occasionally bug out when their houses are full, without recovering when the house is emptied. Sheep also leave the farms, is this intended?
🎤 Finnhax
08. Oct 2019 · 13:57 UTC
@bjeaurn It might have just been a bit slow. But as is the Web-Version works :) Thank you for the review!

@tjosoft Thank you for playing and the review!

@kruemelkeksfan We will upload a new Web-Build today with hopefully better performance! The thought behind the houses was that your city can be really spread out. But if you build a small house-district you basically have a "Hub" where all the money goes and it makes it easily collectible :)
Thank you!
SageWare
08. Oct 2019 · 14:20 UTC
I played the web version. I never really played any clicker games before, but this game is awesome and addicting. I thought it was a bug that the sheep kept leaving their pens, but this enticed me to click on them, *alot*, and I'm glad I did haha. Would like the option to destroy buildings and bridges over water. Addicting little game that I'm sure I'll come back to. Hope you continue to build on this one. Great job.
🎤 Finnhax
08. Oct 2019 · 16:31 UTC
Thank you @sageware for you kind words! Bridges are actually a nice idea. Might just make them a little more expensive than streets
mimusangel
08. Oct 2019 · 16:47 UTC
The evolution of IDLE Game!
Carraka
08. Oct 2019 · 16:59 UTC
This game was fun, but is there some sort of end goal? After building smithies, I didn't see what else I could do. I agree that being able to build bridges and demolish buildings will be fantastic, but the most important thing seems to be to have some sort of end goal in mind. Good luck!
gamejuv
08. Oct 2019 · 17:03 UTC
Damn my finger hurts from clicking but it was fun!
arkinrev
08. Oct 2019 · 17:14 UTC
That was an awesome little clicker. Nice job!
Miryuu_Sekka
08. Oct 2019 · 17:31 UTC
Good idle game^^
*sheeps make funny sounds
🎤 Finnhax
08. Oct 2019 · 18:12 UTC
@carraka well it's an idle game. There is no real goal. But I agree, the content is of course small. But then again it's roughly 15 minutes of playtime and I think that's pretty much on point for a gamejam :)

@mimusangel @gamejuv @arkinrev @miryuu-sekka thank you for playing and rating! :)
ScalphaMission
08. Oct 2019 · 18:18 UTC
sheep farts and rainbow effects were cool.
Excy
08. Oct 2019 · 18:18 UTC
Seems like you have a great start on something. It could just use more content and polish really.

Also for any other readers, click the sheep.
Furano
08. Oct 2019 · 19:51 UTC
![Annotation 2019-10-08 214949.png](///raw/4ae/82/z/28ee8.png)

Those sheep are just wonderful :heart_eyes:
🎤 Finnhax
09. Oct 2019 · 07:13 UTC
@scalphamission @excy @furano Haha seems like we should just cut out the idle-part and make a rainbow-sheep-simulator!
Coldsanwdich189
09. Oct 2019 · 07:35 UTC
One of the best!
egos
09. Oct 2019 · 09:40 UTC
a clicker is always fun ;) I wanted to make a clicker
At the beginning i a dont understand that the yellow thing was a gold mine

solid entry
🎤 Finnhax
09. Oct 2019 · 09:42 UTC
@coldsanwdich189 thank you :)

@egos Yeah I agree. The yellow thingy doesn't look too much like gold. This was our first time doing something in 3D...ever :smile: So there's defenitely space for improvement there! Thank you for playing!
TechNSmile
09. Oct 2019 · 10:27 UTC
Really fun overall. I love characters. Rainbow sheep are a good surprise.
Too bad the beginning is a bit long and the end comes too quickly without inconvenience.
Nice work !
tarfield
10. Oct 2019 · 07:31 UTC
I like the sheep ;)
m.dam
10. Oct 2019 · 14:20 UTC
Not a fan of this type of game but making the sheep explode is fun
guckstift
13. Oct 2019 · 22:08 UTC
Meddl Loide, Servus! \m/
So this is a clicker strategy game where sheeps got to poop rainbows? I like it, its pretty calming
and the music and environmental sounds give a nice mood to it. Nice simple gfx, solid! :)
Roka Josh
14. Oct 2019 · 13:36 UTC
Very nice game, loved the cute art style and am a big fan of this style of game. Would love to see this develop into something like Factory Town! Great job!
selkkie
14. Oct 2019 · 16:38 UTC
Cute little idle game! It's a shame there isn't much to do after you hit 10K gold, though. Hope you expand on it!
Team-on
14. Oct 2019 · 21:04 UTC
Only black screen on web version
Archimagus
15. Oct 2019 · 02:06 UTC
Neat. I'm very much not for clickers, but at least there was some puzzle aspect of getting the goblins to do the work. I screwed myself in the beginning by making my first few buildings and blocking any paths to make roads.
The graphics were great, and the music was pretty good too.
Strega
18. Oct 2019 · 02:14 UTC
Interesting clicker concept! Web version worked for me. I built at least one of each building that I could all the way to smithy, not sure if there was anything beyond that. I wish it got some some automation phase where I didn't have to manually collect the money anymore :P