Day in the Life of an Ordinary Turtle by NoahRo

[raw]
made by NoahRo for Ludum Dare 47 (JAM)

Play as Turtle-Man to discover what his daily, routinely monotonous life lives like.
From his struggles of getting out of bed, to keeping up with his boss' demands,
experience what it feels like to be stuck in Turtle-Man's loop of life...

Control Turtle-Man with A/D, and press SPACE to interact.

Charlie used to have 20/20 vision.


Released v1.0.0 an hour past dead-line (end of submission hour).
It's not finished, there's a lot of content and polish we have yet to add.
There's no real ending to the game right now.
All intended endings lead to soft-locks.

v1.0.1 was released a couple hours after the jam ended,
it has a bit more content and minor fixes, but still no real endings.

Music, SFX and characters created by Gorm @williwiderstand

Ratings

Overall 1100th 3.3⭐ 22🧑‍⚖️
Fun 1345th 2.816⭐ 21🧑‍⚖️
Innovation 1351th 2.775⭐ 22🧑‍⚖️
Theme 344th 4⭐ 22🧑‍⚖️
Graphics 168th 4.289⭐ 21🧑‍⚖️
Audio 242th 3.85⭐ 22🧑‍⚖️
Humor 280th 3.575⭐ 22🧑‍⚖️
Mood 532th 3.639⭐ 20🧑‍⚖️
Given 47🗳️ 5🗨️

Feedback

Ezio Auditore
06. Oct 2020 · 05:51 UTC
ArtStyle is pretty amazing . Game could have been a little big. The concept is fun though!! Make sure to check our game.
Nikolai Shkurkin
06. Oct 2020 · 06:06 UTC
Lol the Devil boss's walk animation though :laughing:

I was stuck at the first screen for a while because I didn't know that I had to press space to do stuff... Looks great but there doesn't seem to be much of a game here (more of an art piece) which is cool. Cool to see it on so many platforms!
Siddharth
06. Oct 2020 · 06:07 UTC
Oh Wow.. This is so cool.. The art the music and the dialouges
I wanted to open the boss's locker but I couldn't.. *cries inside
vem
06. Oct 2020 · 06:09 UTC
It absolutely nails the theme, the art is great, the music is quite pleasant and the sound effects complement the theme really well (you kinda just wanna vibe to the music, but the horrible sound of your boss churning overpowers it).

Of course it's not exactly a *fun* game, but that obviously isn't the point :smile:
A good execution on a solid premise!
Arad HamidSamiee
06. Oct 2020 · 06:55 UTC
Assets, Textures, Audio, well designed. I enjoyed the characters and the mood very much. The game needs polishing tho (crashed once) and some more levels maybe?
Anyway, good job
williwiderstand
06. Oct 2020 · 21:01 UTC
@nikolai-shkurkin have you tried ignoring the alarm long enough? ;)
Nikolai Shkurkin
07. Oct 2020 · 03:46 UTC
Haha @williwiderstand that's really awesome! I can't seem to damage or be damaged, so still an art piece :wink:
velocitycss
07. Oct 2020 · 19:05 UTC
Yheme = nailed! :). this game is so funny, the audio was great. I love the battle :V: :V:
StrangerYann
10. Oct 2020 · 16:09 UTC
I wanted to play a game like that - with such theme, too <3 - the 1.01 build crashes tho, dinn get further than the bedroom :'(
GandalfTheGod
12. Oct 2020 · 20:12 UTC
Really enjoyed the art and music on this one (song do be a banger, art is great). The game fits the theme really well, good work!
EvanGreenwood
21. Oct 2020 · 11:03 UTC
Great interpretation of the loop theme and the boss exploding when his demands weren't met was quite humorous !
Silurus
26. Oct 2020 · 17:29 UTC
Wow, great job for the universe and the graphics, too bad it is not finished!
The soundtrack is cool too!
A real day of rotten work
ancient-pixel
26. Oct 2020 · 22:01 UTC
Ive managed to make the bosss head explode, but I couldnt find a way to open the locker. Also the next day, everything was "normal" again. Idk what kind of hell that is, but it is a fun one. The art and music art great! And: Huxley is a fighter.
Ismael Rodriguez
26. Oct 2020 · 22:22 UTC
Great art. Funny concept and use of the theme. I made the guy's head 'splode, but my co-worker didn't seem to notice, and I'm really curious about what is in the locker lol

Good job!
Nazorus
26. Oct 2020 · 23:12 UTC
I chose not to press the alarm and it was worth it! Love that kind of easter eggs.

The game looks and sounds great, and I liked the attention to detail such as the description of items in the environment. Unfortunately, I was not able to do much outside of alarm fighting, button pressing, and coffee making, I did not understand how to see any ending. (I played v1.0.0 for fairness)

Despite some issues, I think it's a cool take on the theme and it was overall a cool experience, good job :smile:
Raphiell
26. Oct 2020 · 23:27 UTC
Decided to not wake up, got a great surprise, even though it was a soft-lock.

Good use of art, sound was great, humor was on-point. Well done!