Keep the Love Alive by notapixelstudio
Love is hard. To keep it alive, you should spend time together, but manage your businesses and desires too!
Play with an actual lover or a friend, and never let the love meter run dry!
Compete with other couples from all over the world for the longest relationship :D




Ratings
| Overall | 451th | 3.837⭐ | 51🧑⚖️ |
| Fun | 722th | 3.573⭐ | 50🧑⚖️ |
| Innovation | 265th | 3.844⭐ | 50🧑⚖️ |
| Theme | 352th | 4.083⭐ | 50🧑⚖️ |
| Graphics | 955th | 3.816⭐ | 51🧑⚖️ |
| Humor | 1503th | 2.595⭐ | 44🧑⚖️ |
| Mood | 468th | 3.806⭐ | 51🧑⚖️ |
| Given | 52🗳️ | 53🗨️ |
at home the game is bugger I do not know if everyone has this problem. In any case the design of the city is magnificent !! I will try to remember to create a graphically nice but simple and effective level! Well done for creating a game for two for this Jam !! Nice Concept ! Congratulations
The game captures the difficulties in balancing a healthy relationship with other responsibilities well. Relatable and fun, great job!
There's one problem, tho: your viewport settings are not setup correctly, so on a hidpi screen the game looks a bit weird.
Go forward and start making levels. I'll be Waiting your game :).
Yeah, this is why we kept you stuck in the tutorial screen, and make you move the character there, so you get more familiar with the controls :D
We choose M since it's mainly a local-multiplayer game, and space might get pressed by whoever controls the WASD side of the keyboard :D
@ulcius yeah... imagine: PATHFINDING A* in a platformer where you can go down on the platform... in a jam... of 72 hours :D We just put it there, to help whose in quarantine that couldn't play with noone :D thanks for playing
@anahandley you're amazing!
@hare-software thanks so much ! Yeah, the game is fast so you kind of have the impression to the unfairness of the bar, but actually it's clock-based, everysecond checks if you two lovebirds are together or not :)
Thank you @dreamer , I am glad you shared a cute moment together with a stupid game like this... Don't let her see your comment though :D <3 hearts everywhere
just a lovely game you have here.
I wish you were able to jump if your partner is on you.
I loved the use of the theme.
making the bar goes smaller if you don't collect is genius.
great job!
Good job!
Very nice idea.
The jumping was a tad clunky and one player would sometimes prevent other from getting to the platform, but it creates more of a fun moment than a frustration.
Keep up the good work.
We had a little trouble with the controls at first (we swapped our jump keys!) but otherwise it was a pretty smooth experience. The aesthetic was really nice too :)
It was hard to properly assess because of that. FYI: I played all three games using the AI Love and HTML5 version
Apart from that - the AI is rather bad. It didn't even TRY to stay alive. I suppose you didn't have time to fine-tune that (which I definitely understand :D), but I believe making that work could make the game pretty awesome. Definitely keep on developing the idea further!
Thanks for the comment and for trying out the game. I can understand the confusion on the controls' scheme. But it is a local co-op game, mainly. We added CPU the last three hours to allow the chance to a single player... Implementing a pathfinding algorithm for platformer was too much :)
Great observation for the up and down arrows, but that, I think, is our bias. We personally prefer using another hand for jumping, so we needed a button in the 1st player's half keyboard. And that was the begining of the 'M' kingdom for jumping in this game
Well that's not too different from RL
Good job!
Well, in such a case I would stick to the scheme of:
Player 1: Up, down, right, left
Player 2: W, S, D, A
-as is in the most games. But I suppose it is a matter of preferences.
AI is not very smart, tho =)
I appreciate the fact that you managed to make the game look good even with simple shapes and colors.
Simple but nice concept !
My lover and I tested it, it's really fun !
Wish we could use "up" to jump more than using another key from movement :p (what does prevent you from using your other hand to push "up" ?)
And if you used "up" to jump, the game would be playable by one person, one square by hand, it would be harder but you wouldn't have to had a bot :p
And you have had a world wide leader-board, that's really cool !
Nice job !
I didn't last that long b/c I had an ai partner haha, Kinda impressed you had that as option for solo players. Most co-op multiplayer jam games I see don't have that option.