Soul Blazer by Lukas TAMAYO
It was just a mere bunny you stole in your lord's forest. But in these lands, thiefs are punished by a swift justice : all you limbs were cutted and thrown away in the castle.
Despite this, your soul survived and is now trapped in this horrible realm. You need to escape. But to keep the flame lit, only your left hand remain.
Will you manage to find all your limbs and complete the incantation to free your soul before all your fingers are consumed ?

Made with Unity. All the sprites were drawn with care using Piskel. Sounds from FreeSound.
Controls : QZER/AWER and Space to lit fingers Mouse to moove hand Fire spreads from fingers to fingers.
Main develeoper : Lukas Tamayo

Game design and aditional coding : Eleonore Schiltz

Art : Raphael Brito

| Youtube | https://hornicar.itch.io/soul-blazer |
| Youtube | https://hornicar.itch.io/soul-blazer |
| Youtube | https://hornicar.itch.io/soul-blazer |
| Original URL | https://ldjam.com/events/ludum-dare/46/soul-blazer |
Ratings
| Overall | 1865th | 3.213⭐ | 49🧑⚖️ |
| Fun | 1807th | 3.032⭐ | 49🧑⚖️ |
| Innovation | 139th | 3.989⭐ | 49🧑⚖️ |
| Theme | 1158th | 3.691⭐ | 49🧑⚖️ |
| Graphics | 1778th | 3.181⭐ | 49🧑⚖️ |
| Humor | 1250th | 2.817⭐ | 43🧑⚖️ |
| Mood | 1195th | 3.411⭐ | 47🧑⚖️ |
| Given | 68🗳️ | 63🗨️ |
BURN FINGER BUURN !
edit: oh I figured it out. If anyone else gets stuck you need to hold the fire next to the hand-print on the wall and it will turn red and it will open a passage.
Great project!
Overall innovative and atmospheric!

lol no offense- this is the only screenshot I was able to grab before my soul was extinguished ;)
Can I find your game also on indiexpo website? The channel is linked with them.
- fire not always propagating to other fingers, although there is still flesh on them
- fire not illuminatiog the surroundings
- camera scaling problem at the pentagram, so it is inverted at first and then wont zoom out enough to see anything
I hope you had fun making the game and fun in general participating. We sure did :D
The controles are not that intuitive but this is the charm of the game. The graphics are a bit too gory for my taste but the gamplay is awesome!
https://youtu.be/YxWOQgzSafU
The music was nice but it felt slightly too epic for being in a dungeon, but im no expert at music. A thing that i can comment about the music is that it cut of at some weird places so instead of rough cuts, you could make them smoother by just lowering the volume in steps. It was a nice touch to have the fingers only light up when an adjacent finger was lit.
All in all a really good game!
Anyway thank you so much for your comments and for the video. I really appreciate.
I don't know if you have any specifc reason to choose these keys, but i don't see as a good choice.
Open the first door can be a bit tricky, as you have to make the sign with flames in the corresponding fingers. you can see a good video of @svarttand doing it.
Cqn you be more specific about the controls ? you can use AWER and space with an english keyboard (in-game controls show the french version), wich is what we thought as the most comfortable position with your left hand laying on the keyboard.
I started again so many times but was so much impatient and didn't wait that the hand became red, so I couldn't
get out of the first room ! thanks @svarttand for the video :D
I was a bit lost at first though and had to turn to the comments to get me going. But once I knew want to do and started going, I thought it was a really unique and interesting concept. So, with that, I think that just trying to make the initial room a little more obvious and guiding the player towards the first door would go a long ways towards making players aren't lost. Perhaps some cryptic markings on the floor or something like that.
@VernalBehemoth Thanks ! @elesz had a lot of fun finding the most epic sounds she could get! Can you be more specific about the ring finger teleport ? It seems like you found a feature we didn't know existed ^^ (these game is getting weirder and weirder)
@GenericToast You sumerized what we wanted to achieve, so this means a lot to us !
@mobiledev Thanks! I guess we're just a bunch of weird guys that likes to make weird games... Glad you liked it!
It is true that doing the first room 45 minutes before uploading the game (and with -3 days of sleep) was not our best idear. We should have made a smaller room indeed, so you could see the door directly. We also think explaining how fire can spread from fingers to fingers would have been a great help too.
It is true that doing the first room 45 minutes before uploading the game (and with -3 days of sleep) was not our best idear. We should have made a smaller room indeed, so you could see the door directly. We also think explaining how fire can spread from fingers to fingers would have been a great help too.
I teleported back to the tree when I light my ring finger on the ring that is on the floor. I guess it was coincidence :D you shouldnt of said anything and just taken credit ;)
As for the rest of the game, I liked it! the body horror imagery felt perfectly creepy, and the premise in general with the candle-fingers was really interesting. Some elements felt a little out of the blue, though, like the snowman enemy and loud buzzers, compared to the old castle vibe. It was also a little frustrating to let go of a key accidentally for a second, only to have to go back to the most recent checkpoint, especially at the ending.
Overall, though, this wasn't enough to ruin the game for me, though, and I had fun! Good job
@marcusnystrand Glad you liked it !