Catching Shrooms by voidraizer

[raw]
made by voidraizer for Ludum Dare 47 (COMPO)

Controls:

Clicking in the game window will hide/lock the mouse Escape will show the mouse.

Mouse - rotate camera WASD - moves you laterally Gravity makes you fall If you look all the way down, an aim assist circle will appear to help with hitting power-ups

Objective:

Collect power-ups to increase your speed Win by hitting the goal

Recommended to play in fullscreen

Ratings

Overall 540th 2.947⭐ 21🧑‍⚖️
Fun 447th 2.974⭐ 21🧑‍⚖️
Innovation 463th 2.921⭐ 21🧑‍⚖️
Theme 415th 3.342⭐ 21🧑‍⚖️
Graphics 481th 2.921⭐ 21🧑‍⚖️
Audio 455th 2.472⭐ 20🧑‍⚖️
Humor 430th 2⭐ 19🧑‍⚖️
Mood 528th 2.529⭐ 19🧑‍⚖️
Given 15🗳️ 3🗨️

Feedback

irwatts
05. Oct 2020 · 06:18 UTC
Had fun with this, though I had some slowdown when loading the next loop. Getting closer and closer to hitting the target felt like good progression. A little fog could hide the loading of the next section when looping!
ondy1985
05. Oct 2020 · 08:58 UTC
I thought that controls were pretty bad, but I just needed to collect some more mushrooms before the maneurability was good enough to catch up with the target. Nicely done.

![2020-10-05 10_57_15-Ludum Dare 47 - Stuck in a Loop by voidraizer.png](///raw/73a/43/z/36493.png)
ubershmekel
07. Oct 2020 · 06:55 UTC
Falling down and finding mushrooms was really rewarding at first. Going from 100% move speed to 200% feels good. But then 200 to 300, is not as good. And the unpredictable motion of the bullseye made me feel like it was hopeless up until ~500% when I got the bullseye. Even then, when I won, I felt like I didn't deserve the win, it was just luck. The concept itself seems like it has potential. And it did bring back memories me of that N64 game, Pilotwings which was a lot of fun. Thank you for the game!
tigerfinch
08. Oct 2020 · 22:26 UTC
had fun with this once I realized I should look down :)
Like the mood of this one.
kantieno
10. Oct 2020 · 23:41 UTC
I didn't get it at first and was moving so slowly that I didn't think the controls were actually working, but once I reloaded and looked at the directions again I realized that it made sense to be moving so slowly if one of the primary mechanics is gaining speed with powerups!

Overall it was enjoyable and I was able to reach the goal after 10 loops!
blobo
15. Oct 2020 · 00:47 UTC
Neat idea! It took me 13 loops! Super cool game, a bit surreal even. Great work.
ChickenChaser
17. Oct 2020 · 22:51 UTC
Had fun and won after 11 loops!
LeviDSmith
19. Oct 2020 · 03:32 UTC
Neat game. It gave me flashbacks to the original Pilotwings game where you have to skydive and land in a pool of water.
Flying Dog Fish
25. Oct 2020 · 11:36 UTC
This game is very unique and much fun. Mushroom power! :mushroom: