Keep It Alive by SimonRhys
Keep your little plant alive by avoiding the falling asteroids! When they hit the ground you can climb them to reach the portal to the next level.
How many portals can you get through?
We asked not to be judged on audio because we used some assets made by other people. They were available to use under the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication license and we include links to them here.
Death Laughter - https://freesound.org/people/Dusk225/sounds/346215/
Level up noise - https://freesound.org/people/themusicalnomad/sounds/253887/
Game music - https://freesound.org/people/veeru5656/sounds/367536/
| Youtube | https://github.com/Payne325/LDKeepItAlive |
| Youtube | https://payne325.itch.io/keepitalive |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-it-alive-16 |
Ratings
| Given | 7🗳️ | 8🗨️ |
Cheers mate!
You're right @zguba, it is pure random, mainly due to time constraints (we gave yourselves 48 hours instead of the full 72). I thought about making the placement follow the character's location, but I thought that would mostly leave the rest of the game space blank.
@coolestdoggie You can move the character left, right, and jump using the arrow keys or WAD. When you jump next to a block or tower of blocks, you climb the tower. Would you mind elaborating on the uncomfortable movement?
A few people mentioned the death laughter, just a note to say that we didn't actually make this which is why we asked not to be judged on audio. I've added a link to the description for the source of that effect and others that we used.
Thanks for letting me play it.
Made it to level 10. I wish there was some way the character could influence the path to the portal, because on the easier levels a lot of time is spent waiting for blocks to fall without doing much. I enjoyed playing!