The Backseat Gamer by Daniel C

Game made by the team BeerVision for Ludum Dare 47


Change notes: Ported the game to WebGL Fixed a bug where you could trigger the end elevator to open and close the door when inside the elevator Fixed a bug where the droid lights were not working
| Youtube | https://lastvision.itch.io/backseat-gamer |
| Youtube | https://lastvision.itch.io/backseat-gamer |
| Original URL | https://ldjam.com/events/ludum-dare/47/the-backseat-gamer |
Ratings
| Given | 7🗳️ | 7🗨️ |
Also the contrast is a bit off, I guess it was in service of the mood, but in this case the enemies are not easy to spot, they move too fast comparing to the accuracy you can get with the gun. I think some glowing light on them would help stand out.
I like what you did with the voice over, but I think a bit more work on the level design would be nice, took me a while to realize that the voice saying "take time to smell the flower or you"ll miss out" was a clue that I actually missed something, I thought it was just some humor touch.
I may have miss things cause I died right after I got the shotgun, didnt have the heart to start over so I dont really know how you implemented the theme besides just reset when you die.
Anyway, a bit more polish may turn it into a fun little game I thought !
* HUD in the upper left corner is very uncomfortable, it's better to place it in the bottom right corner.
* There is no sound indication when I have to reload the weapon.
* It would have been better to add some visual effects on shooting.
Anyway, appreciate entry 🤘😤
It was nice to see an FPS in Ludum Dare; this is the first one I've played out of 40-some entries. I would've liked if you gave me enough ammo to actually play it like an FPS though; I kind of just had to run through and dodge everything while also "appreciating" as many things as I could. I guess that was the point but it was a little disappointing that you made all those weapons and enemies and I couldn't really interact with them too much. It's a short little experience but that's good for a jam game, and it made me laugh. Good job!