Spinning Around by Dmitry Mozgin
Warning!
Some players reported that they got strong dizziness. If you’ll feel bad, immediately stop the game.
About
This is my first time when I'm participating in any game jam.
At first I thought to collaborate with someone, but after some time decided to go solo. I thought that I gain more experience if I do it this way.
I decided to do a hypercasual game because I always wanted to make one and I decided that this is the right opportunity.
Gameplay
In the game, you control a capsule and fly around an orbit (the loop, as in the theme), collect crystals and avoid spikes.
The Last Level
The last level is very hard. I thought that if I make a level that is hard for me to beat it will be interesting to players, but it is only confusing them. It is easier to beat it with a gamepad or you can watch a walkthrough on the itch.io game page.
Screenshots

| Youtube | https://github.com/m039/LudumDare47 |
| Youtube | https://m039.itch.io/spinning-around-ld47 |
| Original URL | https://ldjam.com/events/ludum-dare/47/spinning-around |
Ratings
| Overall | 253th | 3.513⭐ | 41🧑⚖️ |
| Fun | 260th | 3.385⭐ | 41🧑⚖️ |
| Innovation | 219th | 3.513⭐ | 41🧑⚖️ |
| Theme | 98th | 4.051⭐ | 41🧑⚖️ |
| Graphics | 281th | 3.487⭐ | 41🧑⚖️ |
| Humor | 423th | 2.048⭐ | 33🧑⚖️ |
| Mood | 376th | 3⭐ | 37🧑⚖️ |
| Given | 40🗳️ | 55🗨️ |
@blotosaur You’re right, playing with a gamepad is much smoother though I playtested it with a keyboard.
@doomerismo I was experimenting with different set of mechanics for different orbits to find what is fun in the game. That is why the mechanics are slightly changing throughout the game and at the last levels the player can move further the gem. I thought it could be interesting to give a player more choice, but it sometimes is confusing.
@diego-escalante The level with a lot of spikes is my favourite because even though I know how to finish it I always struggle with it. That is why it gives me strong emotions. I thought other players may like that too.
Concerning motion sickness you’re right, I had this thought too! Too many circle motions, is it bad or not? It seems work fine for now.
Flying on Planetary orbit is fantastic, maybe bigger space and planet could be more cool
The graphics are excellent. I really liked the effect when I'm accelerating, it's a really nice detail.
But I had a lot of problems with the camera: I couldn't quite understand where some obstacles and diamonds were and to what direction should I go. I took many diamonds only through trial and error. Later on in the game it starts to get frustrating, because I died and I didn't even understand why. Maybe if it was more zoomed out or perhaps centered on the player, it could be less confusing.
But overall, it's a solid and fun game, great entry!
When I followed the idea of the game I didn’t know that it could cause so much real dizziness to players. I’m feel very bad that it hurts the experience. It’s definitely my mistake that I didn’t realize the problem soon. I've just added a little warning note to the description of the game.
Concerning sounds, you’re right I thought if I opted out from audio category it will work (and players will turn off speakers if they don't like sounds), but now I see how this thought is silly.
I’m glad that you played the game and found something that you like. I’ll try your game too and say my thoughts!
Постараюсь сегодня посмотреть вашу доработанную версию игры :)