Saving The Light by Dpeet1
Keep the light alive, if you can.
Change Log: I've fixed a collider that had stopped working.
A fun little platformer made for Ludum Dare 46.

Ratings
| Overall | 71th | 4⭐ | 24🧑⚖️ |
| Fun | 110th | 3.886⭐ | 24🧑⚖️ |
| Innovation | 606th | 3.19⭐ | 23🧑⚖️ |
| Theme | 355th | 3.841⭐ | 24🧑⚖️ |
| Graphics | 12th | 4.523⭐ | 24🧑⚖️ |
| Audio | 105th | 3.826⭐ | 25🧑⚖️ |
| Humor | 557th | 2.667⭐ | 17🧑⚖️ |
| Mood | 23th | 4.262⭐ | 23🧑⚖️ |
| Given | 35🗳️ | 7🗨️ |
I love the lightning.
But the only challenge is the jump&run part, not the staying alive part.
All in all, great job and keep up the good work. I cant wait to see the next entry!
I think with a bit of time you could make something great out of this.
And I am sure you are aware of smaller problems like the resetting music, so the only thing I really missed for a 48 hour build would have been some kind of sound indication for the switching (red/blue) blocks.
* When you die a lot and the music keeps reloading it becomes a bit irritating. I noticed the importance of maintaining the music playing when I played Super Meat Boy, it lessen the frustration.
* I like hard games, but this one was evil (or it was bugged). On the level that had many disappearing platforms, that you need to keep climbing up, there is a platform that has no collision!!! It was very hard to reach it, and when I finally did, I fell right through it...
Then I suspected that I had made something wrong, so I climbed again and fell again, it was very sad =(.
(It is near two red squares and a blue one, after the two feathers, don't know how to explain it better xP)
Things I liked:
* The idea of using the light as the player's health is very interesting!
* The game is very well polished, lots of particles and pretty lights.
* Nice music and sound effects!
* I liked the idea of the two sets of platforms, you need to memorize and get the right rhythm, very fun!
Overall a great game, with a nice mood to it, just wish I could finish it =(.