Tiger Chow by Dan Thompson

Your tigers need food to live. Feed them by chopping up roadkill and stealing from delivery trucks!
Controls: - Roadkill: Click and drag to make cuts. Stay close to the start and end points, or the cut won't count! - Stealing meat: Click on meats to grab them. Don't click on vegetables, or you'll need to wait a brief time to grab more meat.
Tools used: - GameMaker Studio 1.4 - paint.net
Font used in-game is Kenney Pixel, by Kenney: https://www.kenney.nl/assets/kenney-fonts
Thanks for checking out my game!
BUGFIX NOTE: After submitting, I discovered an issue where the HTML version of game displays at a size smaller than intended, causing an issue particularly on 1366x768 or smaller screens. I made a v02 version that fixes that (literally just changed 1 line of code and added 2 more), and that's the version that's playable on the website. I still have the v01 HTML files available for download, and .gmz files for both v01 and v02. The Windows version is unaffected.
| Youtube | https://dwfp.itch.io/tiger-chow |
| Youtube | https://dwfp.itch.io/tiger-chow |
| Youtube | https://dwfp.itch.io/tiger-chow |
| Original URL | https://ldjam.com/events/ludum-dare/46/tiger-chow |
Ratings
| Overall | 964th | 2.864⭐ | 24🧑⚖️ |
| Fun | 906th | 2.727⭐ | 24🧑⚖️ |
| Innovation | 947th | 2.705⭐ | 24🧑⚖️ |
| Theme | 1047th | 2.455⭐ | 24🧑⚖️ |
| Graphics | 877th | 2.818⭐ | 24🧑⚖️ |
| Humor | 177th | 3.5⭐ | 24🧑⚖️ |
| Mood | 909th | 2.614⭐ | 24🧑⚖️ |
| Given | 26🗳️ | 11🗨️ |

Really funny game. Love the graphics! I wish the roadkill section had a timer to tell me how long it took.

I smiled at least two times which is a lot, because I am not in a mood today. :-D First time it was when I had to chop the dear and second time when the end screen came up.
And when some games leave an emotion in the player, it is a good game according to me.
Anyway I was missing some challenge. :)
@whiteseraph I'm sorry you didn't enjoy it, but I appreciate you being honest with your feedback!
@limbo @zondarg I definitely wished I had the time to do music/SFX! I think I was a bit ambitious relative to my programming ability and I just didn't have the chance.
@melomel ...I can't believe I didn't even think about showing a tiger in the game until I read your comment. I agree, I should have done that!
@cheesepencil Thanks for the comment, I didn't see this mouse cursor visual issue while I was making the game so it didn't even cross my mind. I'll have to keep this in mind on future games, that it wouldn't hurt to add an extra graphic at the mouse cursor for clarity.
@dcrdro I was aware of the overlapping issue, but I didn't really feel like trying to fix it... lol (I didn't really have time anyway). I did also enjoy trying to get multiple meats with a single click while I was testing. Definitely a point where I skipped a bit of potential game polish, though.
@julienlussiez @blobo @ixio Thanks for these comments, I definitely agree that it's a problem point with the game, and it had to do with how I figured out how to quickly make those parts work on the programming side. Upon reflection I've thought of a better way I could have done it, but too bad I didn't think of that at the time haha. As such, my method required specific start and end points, and I definitely could have made that more clear in-game so it would be less frustrating.