Fire Is Life by Alex Horstman
Help Garg save Flamio from the flood!


| Youtube | https://xealgames.itch.io/fire-is-life |
| Original URL | https://ldjam.com/events/ludum-dare/46/fire-is-life-1 |
Ratings
| Overall | 936th | 3.605⭐ | 21🧑⚖️ |
| Fun | 656th | 3.605⭐ | 21🧑⚖️ |
| Innovation | 1212th | 3.289⭐ | 21🧑⚖️ |
| Theme | 136th | 4.237⭐ | 21🧑⚖️ |
| Graphics | 1725th | 3.225⭐ | 22🧑⚖️ |
| Mood | 1462th | 3.263⭐ | 21🧑⚖️ |
| Given | 14🗳️ | 7🗨️ |
Feedback
shubhro Gupta
21. Apr 2020 · 04:55 UTC
cute concept and goes really well with the theme! good job
RandomLB
21. Apr 2020 · 05:00 UTC
Great game! The really like the special effect that occurs when you collect a fire heart. The artwork was nice too!
Istaera
21. Apr 2020 · 05:20 UTC
Great game, but the bottom of the screen appears to be cut off.
n00b
21. Apr 2020 · 05:22 UTC
This was a creative way to follow the theme.
BryLaMare
21. Apr 2020 · 05:25 UTC
Really simple but satisfying
DarriasArt
21. Apr 2020 · 05:31 UTC
the particles bouncing as you collect powerups is a nice touch and I do like the characters
Nillard
21. Apr 2020 · 09:57 UTC
Used a tactic of getting hit to catch multiple harts and use the particles to clear rain to win. Due to the hills, this is a race against time in more ways than one.
GenTel
25. Apr 2020 · 10:15 UTC
Interesting and original - kind of like a bullet hell game trying to weave through the water drops. I like that you involved the water in more than one way by having the tide rise. I also liked the expressions on the fireball and the way the character is carrying it. To improve I wish there were some more techniques and options to protect the fireball better especially during the flood.
SpreadsheetLover
10. May 2020 · 18:32 UTC
Neat concept, and the "roaring fire" mechanic when you collect a life works very well! Presentation is clear, no confusion. For future improvement I would suggest animating the flame and maybe storing up the "roaring fire" for later use.
grandtheftmarmot
10. May 2020 · 22:58 UTC
Like others have said, that was simple but fun, but it also had some strong imagery that was a bit esoteric and memorable, which was a really nice touch. :)
kruemelkeksfan
10. May 2020 · 23:12 UTC
Hm, I wasn't able to win in 3 times. It feels very luck-dependent. I still liked the game, you have a good working gameplay loop and the fire is adorable :)