{"author_link":"\/author\/zintex\/","author_name":"Zintex","author_uid":"63813","comments":[{"author_name":"Erlend Aakre","author_uid":"54973","time":"Dec 15, 2015 @ 5:36pm","epoch":1450200660,"text":"web link not working for me"},{"author_name":"Zintex","author_uid":"63813","time":"Dec 15, 2015 @ 5:48pm","epoch":1450201380,"text":"Erlend Aakre, wait a little bit longer, there is no progress bar"},{"author_name":"joekinglake","author_uid":"14924","time":"Dec 15, 2015 @ 6:19pm","epoch":1450203240,"text":"Nice game. There were a few stretched moments where nothing was really happening though. I like having to shoot the smaller orbs out to move."},{"author_name":"AzureAspect","author_uid":"54852","time":"Dec 15, 2015 @ 6:26pm","epoch":1450203660,"text":"&quot;wuwuwuwuwuwush&quot; you win!\r<br\/>Always love the eat and grow style of games :)"},{"author_name":"Ben Allen","author_uid":"45512","time":"Dec 15, 2015 @ 7:03pm","epoch":1450205880,"text":"Neat game. I don't understand the point of creating allies though since they don't do anything to directly benefit you."},{"author_name":"Zintex","author_uid":"63813","time":"Dec 15, 2015 @ 7:22pm","epoch":1450207020,"text":"Ben Allen, I know, allies aren't very usefull unfortunately, but you can spawn them in top of enemies to quickly catch them"},{"author_name":"Blake_Lead","author_uid":"60780","time":"Dec 15, 2015 @ 8:22pm","epoch":1450210620,"text":"Nice work. I like the visual."},{"author_name":"ohmmus","author_uid":"45331","time":"Dec 15, 2015 @ 8:28pm","epoch":1450210980,"text":"Pretty addicting! Simple concept and easy mechanics to pick up! I'm not entirely sure why I would make an AI cell though. Overall, great work!"},{"author_name":"davisan","author_uid":"10464","time":"Dec 15, 2015 @ 8:34pm","epoch":1450211340,"text":"Very vice! I played it several times! lol"},{"author_name":"dos","author_uid":"52499","time":"Dec 16, 2015 @ 12:48am","epoch":1450226580,"text":"I'VE EATEN THEM ALL\r<br\/>(and now I'm a bit fat :c)"},{"author_name":"Osaft","author_uid":"64444","time":"Dec 18, 2015 @ 11:56am","epoch":1450439460,"text":"Interesting Implementation"}],"images":["ld34\/63813-8f54df9d4640e7d051c5f01db3b2867a.jpg","ld34\/63813-936590ee30ade5a8b4d591d8bcded24a.jpg","ld34\/63813-17653e78990da77e0e5da2b4557b2f0e.jpg","ld34\/63813-589db7193e33da355464b5addbfe1bc0.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49070619\/Try%20to%20eat%20me%20Web\/index.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49070619\/Try%20to%20eat%20me%20Windows.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49070619\/Try%20to%20eat%20me%20Mac.zip","text":"OS\/X"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/49070619\/Try%20to%20eat%20me%20Linux.zip","text":"Linux"}],"metadata":{"g_key":"6102","g_author":"63813","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"6226","g_title":"Try to eat me","g_status":"UCHK1","g_place":"839","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/63813-shot0-1450133159.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/63813-shot1-1450133159.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/63813-shot2-1450133159.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/63813-shot3-1450133159.png-eq-900-500.jpg"],"text":"This is my first Ludum Dare game. Game was made using Unity3D game engine.\r\n\r\nIf chrome blocks downloading, please disable it in config, use other browser or play web version.\r\n\r\n\r\nIn this game you are cell. Bigger cells absorb smaller ones. Cells without AI and bigger than you are red. You move by ejecting mass using Newton's Third Law. Use left mouse button to eject mass. Green cells are enemy AI cells. Your objective is to absorb all green cells. You can create friendly turquoise cells using right mouse button. Friendly cells will not chase you or run away from you. However if they are bigger then you they can absorb you. You can call friendly cells to merge with you by holding middle mouse button. You can zoom in and out using mouse scroll.\r\n\r\nBackground texture was made using noise in GIMP.\r\nCells are meshes made using blender.\r\nMass ejection sound effect was done using my mouth and recorded in Audacity.\r\nBoundary texture was made in GIMP\r\n\r\nGame was made solo during 72h period.\r\nGame is inspired by Osmos, agar.io and Spore.\r\n\r\nAdditional features such as upgrades or different cell types was planned but didn't made because of time limit.\r\n\r\nControls:\r\nLeft mouse button - eject mass\r\nRight mouse button - create ally\r\nMiddle mouse button - summon allies\r\nMouse scroll - zoom\r\nEscape - exit game","title":"Try to eat me"}