Raceabout by joll05
You're stuck racing in a circle while obstacles are appearing around you! Try to make it as many laps as possible.

Controls
Keyboard
Use A/D or Left Arrow/Right Arrow to move in or out the circle.
Controller
Tilt the left analog stick left or right to move in or out of the circle. Unfortunately, the menu doesn't seem to work with a controller.
Credits
Art: Sag05
Programming: Joll05 & Weirddan
Sound: Weirddan
| Youtube | https://joll05.itch.io/raceabout |
| Youtube | https://joll05.itch.io/raceabout |
| Youtube | https://joll05.itch.io/raceabout |
| Youtube | https://joll05.itch.io/raceabout |
| Original URL | https://ldjam.com/events/ludum-dare/47/raceabout |
Ratings
| Overall | 968th | 3.381⭐ | 23🧑⚖️ |
| Fun | 687th | 3.429⭐ | 23🧑⚖️ |
| Innovation | 777th | 3.357⭐ | 23🧑⚖️ |
| Theme | 439th | 3.929⭐ | 23🧑⚖️ |
| Graphics | 1185th | 3.119⭐ | 23🧑⚖️ |
| Audio | 778th | 3.159⭐ | 24🧑⚖️ |
| Humor | 738th | 2.794⭐ | 19🧑⚖️ |
| Mood | 1108th | 3.1⭐ | 22🧑⚖️ |
| Given | 31🗳️ | 6🗨️ |
An idea for an obstacle could be other cars. Moving obstacles would definitely make it more dynamic feeling.
Good job!
One of my favourite entry so far.
It's original and the controls are responsive.
However, it could contain more types of enemies.
Nice idea with cool execution.
The art is clean and understandable, the music fits nicely.
The controls feels responsive.
The random placement of obstacles does not work very well. Most of the time, they are not in your way anyway, and sometimes, they are just to close in front of you to react. I believe that such games could use pseudo random obstacles, such as forcing an obstacle half a turn away right in front of you from time to time to make gameplay more interesting.
Also, stucking to the outside wall feels a bit broken! I just did more than 40 turns without doing anything, I don't know if it's infinite because I quit at 42 but it feels like it.

Thanks for the game I had fun 💕
Music is suiting, graphics is nice, idea is great. Overall great experience. :) Thank you for your submission.
I think this game would also benefit from less randomness in the obstacle placement. Having series of barriers that act to force you away or towards the circle I think would be more interesting than all random single obstacles.
Great job, would like to see more added to this!