Homestead by ownedstuff

[raw]
made by ownedstuff for Ludum Dare 46 (COMPO)

I tried my hand at a horror type game like amnesia. Shit is hard. I couldn't get the wall textured in time so it's still using pro builder's default textures also i have no idea how textures work haha.

The scrolls don't do anything. They were supposed to tell the story but everything ended up being more important to me than just pure story paragraphs.

The aim of the game is to find the three items that are meaningful to the father and save him from the demons he has summoned.

Don't let the candle die

  • The dead mother's locket.
  • The old photos.
  • The child's bedtime stories book.

Controls: * WASD to move. * Mouse to look. * Click to interact. * Escape to Quit.

** Edit 2020/04/23 I uploaded a WebGl build to itch.io to ease the review process. It's the exact same game no bugs were fixed.

Ratings

Overall 531th 3.421⭐ 21🧑‍⚖️
Fun 665th 3.111⭐ 20🧑‍⚖️
Innovation 829th 2.895⭐ 21🧑‍⚖️
Theme 934th 3.053⭐ 21🧑‍⚖️
Graphics 686th 3.167⭐ 20🧑‍⚖️
Audio 300th 3.389⭐ 20🧑‍⚖️
Humor 792th 2.094⭐ 18🧑‍⚖️
Mood 90th 3.921⭐ 21🧑‍⚖️
Given 10🗳️ 13🗨️

Feedback

mungobulge
21. Apr 2020 · 00:02 UTC
Spooky
PatateNouille
23. Apr 2020 · 01:02 UTC
The mood is there, even if it's only a sound and low lighting, feel like you didn't got the time for msot of what you planned, generally speaking trying something new during a jam is a really ballsy choice, as you'll spend most of the jam trying to learn how to do it, i'd recommend trying a few things before to get familar with the engine ;)
TechnoGoth
23. Apr 2020 · 01:04 UTC
I liked the default wall texture gave the game the feel of being inside a house made of cardboard. Hit a lot of camera and clipping issues though especially around the stairs. It was a good attempt given the time and setup a nice atmosphere.
silkworm_sweatshop
23. Apr 2020 · 17:48 UTC
Pretty atmospheric even though it's a cardboard house :P. Kept expecting a monster to come out so that kept me a bit tense too. Too bad you didn't have time to implement the story but you have a nice base here.
Endurion
23. Apr 2020 · 18:04 UTC
Hey, not bad!
You've got the spooky feeling down alright :)

Obviously the house feels a bit empty (and there's no door! :) )

Well done!
Denis123
23. Apr 2020 · 19:03 UTC
Oh, I was scared the whole time. You did an amazing job there! I am asking everyone around to play this game too :D
JanGamesDev
23. Apr 2020 · 20:42 UTC
You have something here, I live the idea of keeping the candle alive. Right now it feels empty but keep working on this and I could be a nice game.
🎤 ownedstuff
23. Apr 2020 · 21:40 UTC
@endurion @denis123 @jangamesdev @silkworm-sweatshop @patatenouille @technogoth you guys warm my heart thank you so much :) really giving me motivation to keep working on this iw ould really like to at least put some textures on the walls haha and add the story in!
Roz
25. Apr 2020 · 20:05 UTC
Creepy! :D i like how light is going inside through the windows and their shapes are visible on the floor. There's one place where there's a hole in the corner of a wall and a ceiling and light is going through while it shouldn't, but that's unimportant. And maybe the candle in Serena's room is a bit unnecessary, dunno if anyone else picked it? That's all i have :D I love both "music" and sound lol. And the idea of candle running short makes nice tense too. I would like to read those parchments, it needs a story for sure ^^
polegar
29. Apr 2020 · 20:07 UTC
Great atmosphere, you definetly managed to create an horror game and it's a very original idea since I don't recall to ever saw an horror game during a Ludum Dare. It's a shame that you didn't have time to fully complete it (the scroll were a great idea), I will definetly play it again if you upload a POST COMP version. Good job !
Demandooda
11. May 2020 · 03:11 UTC
Terrifying game! I don't like horror games, and I felt scared going through each door, and every second. The creepy ambient sounds kept me on edge the whole time. Very impressive little horror game for a game jam. My only complaint is that I think that the player is too slow. But that's just my opinion, and I don't really know much about the horror game genre.
Eugenik
11. May 2020 · 08:04 UTC
At least a cheesy jump scare at the end would be nice, or some random unidentifiable sounds playing in the basement; this way I was not scared at all (having played P.T. day before, maybe it's not the best time now to give subjective opinions about horror games, but it is what is). Being in a dark room and a house without lights doesn't make the game a horror game.
It is impressive that you did this all from scratch tho.
yy404
11. May 2020 · 13:09 UTC
I only found the locket and I'm not sure how to use the notes. Good game overall! The candle is cute and the moonlight seems great :smile: