{"author_link":"\/users\/madbeagle","author_name":"Madbeagle","author_uid":"1036191","comments":[{"author_name":"Bajtix","author_uid":"1126840","time":"2020-10-06T13:39:35Z","epoch":1601991575,"modified":1601991575,"text":"The game is really good, but the most impressive thing in my opinion is that you pulled it off in 6502 Assembly! The art is nice and the music fits the gameplay well. Love it!","likes":1,"format":"md"},{"author_name":"Tefatika","author_uid":"1220732","time":"2020-10-06T13:43:31Z","epoch":1601991811,"modified":1601991811,"text":"Thumbs up for the graphics and - wow - written in assembler in one day! GZ","likes":1,"format":"md"},{"author_name":"Rainsong","author_uid":"1143985","time":"2020-10-06T13:48:15Z","epoch":1601992095,"modified":1601992095,"text":"Nice work. Congrats on finishing it so quickly, too.","likes":1,"format":"md"},{"author_name":"gnx","author_uid":"1024728","time":"2020-10-06T14:34:19Z","epoch":1601994859,"modified":1601994859,"text":"Nice technology stack! Graphics and audio are very nice.","likes":1,"format":"md"},{"author_name":"Tsunscreen","author_uid":"1013798","time":"2020-10-08T19:51:28Z","epoch":1602186688,"modified":1602186688,"text":"Pretty impressive for what sounds like was only a day to work on it! Let alone it being C64","likes":1,"format":"md"},{"author_name":"Gonzalol","author_uid":"1038903","time":"2020-10-13T14:49:35Z","epoch":1602600575,"modified":1602600575,"text":"I liked a lot how you recreate the classic arcade starship games. The graphics, the music (amazing), the gameplay, it's a very good job.","likes":1,"format":"md"},{"author_name":"Frodewin","author_uid":"1010109","time":"2020-10-14T19:31:49Z","epoch":1602703909,"modified":1602703909,"text":"Awesome! Has the right look and feel! Great work! Do you have made some other games for C64?","likes":1,"format":"md"},{"author_name":"Frodewin","author_uid":"1010109","time":"2020-10-14T19:32:57Z","epoch":1602703977,"modified":1602703977,"text":"I just went to your itch.io page, the answer is obviously yes!","likes":1,"format":"md"},{"author_name":"Madbeagle","author_uid":"1036191","time":"2020-10-14T19:46:04Z","epoch":1602704764,"modified":1602704764,"text":"@frodewin Thanks a lot - yeah as you can see I've been addicted to C64 development for the last year :D","likes":0,"format":"md"},{"author_name":"Jordan Kelly","author_uid":"1220880","time":"2020-10-27T17:00:04Z","epoch":1603818004,"modified":1603818004,"text":"The technical accomplishment here is really impressive and it's a complete idea to boot. An ideal game jam entry!","likes":1,"format":"md"}],"format":"md","images":["ld47\/222134-efa01db1d8af27955b8d70cec4e8a677.png"],"links":[{"url":"https:\/\/arlagames.itch.io\/infinite-space-c64","text":"Youtube"},{"url":"https:\/\/github.com\/1888games\/Infinite-Space-C64-","text":"Youtube"},{"url":"http:\/\/www.1888games.co.uk\/infinite.prg","text":"Youtube"},{"url":"http:\/\/www.1888games.co.uk\/infinite.d64","text":"Youtube"}],"metadata":{"g_key":"61131","g_author":"1036191","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"274104","g_title":"Infinite Space (C64)","g_status":"PVT1","g_place":"784","g_commentcount":"10","g_site2_node_id":"222134","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"222134","n_urlkey":"274104","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/infinite-space-c64","n_slug":"infinite-space-c64","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"36191","n_created":"1601675966","n_modified":"1601989177","n_version":"694371","n_status":"COMMIT"},"node":{"id":222134,"parent":212256,"superparent":9,"author":36191,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T21:36:43Z","created":"2020-10-02T21:59:26Z","modified":"2020-10-06T12:59:37Z","version":694371,"slug":"infinite-space-c64","name":"Infinite Space (C64)","body":"## Game\n\nA classic arcade space shoot \u2018em up written in 6502 assembler for the Commodore 64.  Last as long as you can against the invading hordes arriving from deep space. It can be played in the browser as well as on a real or emulated C64, including TheC64.\n\n![Screenshot 2020-10-05 at 22.17.33.png](\/\/\/raw\/f5d\/8\/z\/377f1.png) \n\n\u200bThis was written on Monday 5th, as I was fairly busy over the weekend and hadn't come up with any decent ideas for Ludum Dare (as per). I was noodling about with some sprites on Sunday night and decided the player ship needed to be in a game. So I took a break from working on Funfair Inc. (Theme Park port) for the C64 to make this. It locks up occasionally, there wasn't time to fix that for the jam - hopefully I can track that down for a post-jam version.\n\n## Scoring\n* Slow enemy = 5 \n* Fast enemy = 10\n* Clear entire wave = 200\n\n![Screenshot 2020-10-05 at 22.18.28.png](\/\/\/raw\/f5d\/8\/z\/377cf.png)\n\n## Controls\n*UP = Up Arrow\n*DOWN = Down Arrow\n*Z = Fire\n\n....or joystick in Port 2 on a real C64\/emulator.\n\n![Screenshot 2020-10-05 at 22.19.29.png](\/\/\/raw\/f5d\/8\/z\/37827.png)\n\n","meta":{"author":[36191],"grade-06-out":"1","link-01-tag":[42332],"cover":"\/\/\/content\/f5d\/8\/z\/377ba.png","link-02":"https:\/\/arlagames.itch.io\/infinite-space-c64","link-02-tag":[42336],"link-02-name":"HTML5","link-01":"https:\/\/github.com\/1888games\/Infinite-Space-C64-","link-01-name":"Github","link-03":"http:\/\/www.1888games.co.uk\/infinite.prg","link-03-tag":[42332],"link-03-name":"C64 program","link-04":"http:\/\/www.1888games.co.uk\/infinite.d64","link-04-tag":[42332],"link-04-name":"C64 disk image"},"path":"\/events\/ludum-dare\/47\/infinite-space-c64","parents":[1,5,9,212256],"love":0,"notes":10,"notes-timestamp":"2020-10-27T17:00:04Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":21,"grade-07":16,"grade-08":20},"magic":{"cool":79.471941423903,"feedback":11,"given":10.5,"grade":20.142857142857,"grade-01-average":3.5,"grade-01-result":784,"grade-02-average":3.289,"grade-02-result":859,"grade-03-average":2.184,"grade-03-result":1624,"grade-04-average":2.368,"grade-04-result":1612,"grade-05-average":3.579,"grade-05-result":774,"grade-07-average":1.643,"grade-08-average":3.222,"grade-08-result":978,"smart":-10.875018028908}},"text":"## Game\n\nA classic arcade space shoot \u2018em up written in 6502 assembler for the Commodore 64.  Last as long as you can against the invading hordes arriving from deep space. It can be played in the browser as well as on a real or emulated C64, including TheC64.\n\n![Screenshot 2020-10-05 at 22.17.33.png](\/\/\/raw\/f5d\/8\/z\/377f1.png) \n\n\u200bThis was written on Monday 5th, as I was fairly busy over the weekend and hadn't come up with any decent ideas for Ludum Dare (as per). I was noodling about with some sprites on Sunday night and decided the player ship needed to be in a game. So I took a break from working on Funfair Inc. (Theme Park port) for the C64 to make this. It locks up occasionally, there wasn't time to fix that for the jam - hopefully I can track that down for a post-jam version.\n\n## Scoring\n* Slow enemy = 5 \n* Fast enemy = 10\n* Clear entire wave = 200\n\n![Screenshot 2020-10-05 at 22.18.28.png](\/\/\/raw\/f5d\/8\/z\/377cf.png)\n\n## Controls\n*UP = Up Arrow\n*DOWN = Down Arrow\n*Z = Fire\n\n....or joystick in Port 2 on a real C64\/emulator.\n\n![Screenshot 2020-10-05 at 22.19.29.png](\/\/\/raw\/f5d\/8\/z\/37827.png)\n\n","title":"Infinite Space (C64)"}