Once Bear Got a Job at Hell by Rexagon

[raw]
made by Rexagon for Ludum Dare 46 (JAM)

"Once Bear Got a Job at Hell" - Based on iconic piece of Slavic Folklore (memes) breath-taking game made in the mixed genre of arcade and tower defence with completely original artwork and soundtrack. Enjoy the medieval-stylised Hell, save it from the Flood as an EPIC flame-assistant. Don’t let the Bear get fired... And remember - water is your main enemy ! :fire:

Controls:

  • Enter - skip intro
  • W,A,S,D - move
  • Mouse left - pick up and interact
  • Mouse right - cancel building
  • R - restart

Features:

  • Glorious medieval art and two cool metal tracks
  • Made with love and sweat

Team:

  • Yulia Khanova (@welfhen-gontram) - artist, all designes and arts
  • Ivan Kalinin (@rexagon) - main unity programmer
  • Artem Pyatnitskiy (@mechanic​)​​ - second unity programmer
  • Ilya Voluiskiy (@ilya-acid) - music creator
  • Stepan Lvovskiy (@mrgovart) - idea source

Tools:

Unity, FL Studio, SAI, Photoshop, Guitar Pro

Note:

  • Everything ends. But this game not.
  • It is full of bugs as hell( We will make bugfix soon

5ArNdiF2row.jpg

Ratings

Overall 1720th 3.275⭐ 22🧑‍⚖️
Fun 2158th 2.786⭐ 23🧑‍⚖️
Innovation 1267th 3.262⭐ 23🧑‍⚖️
Theme 1955th 3.262⭐ 23🧑‍⚖️
Graphics 42th 4.636⭐ 24🧑‍⚖️
Audio 478th 3.682⭐ 24🧑‍⚖️
Humor 463th 3.545⭐ 24🧑‍⚖️
Mood 603th 3.727⭐ 24🧑‍⚖️
Given 60🗳️ 18🗨️

Feedback

Deimort
21. Apr 2020 · 09:44 UTC
Well the graphics of your game are good and I liked the music too but I didn't understand what I had to do sadly and the lack of restart button is kinda annoying. Maybe add a button to return to the main menu ?
Alex Weiser
22. Apr 2020 · 20:08 UTC
The art style is incredible I really enjoyed that part of it. Game play wise I was a tad confused about how I was doing and what I was doing, I assumed I was supposed to throw the wood in the fire and the people in the pot?The rounds went really fast with water flooding almost instantly. But that being said I thought it was really cool with the art and the uh interesting beginning cinematic. I think if things started slower and were explained a bit more this could be a really fun game.
marcusnystrand
24. Apr 2020 · 08:51 UTC
The aesthetics sure is GLORIOUS! Well done :)
BlueCalx
24. Apr 2020 · 11:12 UTC
Loved the mood of this game ! It's hard to survive the flood though the coal goes down really fast and I can't really manage to overcome the flood with my mighty straw demon or big flying lizard. If I don't move the bear at all I can manage to survive with what I can see on screen for a little while but I eventually run out of soul and die within a minute or so of gameplay.
Overall I had fun so thanks for the game :)
santriptasharma
24. Apr 2020 · 11:18 UTC
dont starve vibes
🎤 Rexagon
24. Apr 2020 · 13:40 UTC
@bluecalx thanks for the review) Yeah, this game is totally unbalanced. Water spreading speed is determined by magic in custom cellular automata, changing something makes whole water drain( I tried to fix gameplay by increasing fat demon's living time, so the strategy is to collect souls and spawn as much monsters as you can, while collecting coal at the least priority
gamechoy
24. Apr 2020 · 17:03 UTC
Impressive! Graphics and music are great and the gameplay was fun as well. Awesome entry!
WhyNotYT
24. Apr 2020 · 17:03 UTC
The art style and Music Are One Of The Best. Maybe Having a Basic Tutorial Would have been a great addition.
Hernz
25. Apr 2020 · 08:43 UTC
Into the pot you go huehuehuehue ! The medieval art style is amazing, well done. Fighting a flood is a nice twist on the tower defence genre. The game is fun but it's so darn hard ! I wished the flood was comming slower, at least at the start, and perhaps towards the center rather than from left to right. The music is nice and made my head bang :smiley: . It put me just a bit off the game tough, i feel it wasn't exactly at it's place, but i loved it so i don't know what to think. Congrats you won the 2D graphics for me so far ! Keep making game !
Local Minimum
25. Apr 2020 · 09:19 UTC
I like the art style a lot! It was a quite chaotic game to say the least. I don't think I'm a very good bear in hell. I didn't really understand the building bit the first try so it could probably have needed some explaining. It would have been nice if the game started out a bit easier too so I got to orient myself with it instead of having water all the way up to the pot after the first second. I didn't quite understand the souls in the pot counter either, if something was meant to happen at 10 souls. I found myself with more than that quite a few times.

But again, very nice art-style!
JUSTCAMH
26. Apr 2020 · 05:29 UTC
Frickin awesome art style, I love the intro cut scene, and the gameplay is just as pretty! Like others have said, the gameplay is a bit confusing, but I eventually figured it out. It was a bit annoying how placing things didn't always work, and I'm not sure that the dragon was worth the money. The art though... That stuff was amazing, that art style will stick with me for a while, tho I don't have the skills to replicate it. I love all of the hands that added / removed things, and just the style of it all was perfect. Congrats on your game, you've nailed such a striking style! :heart:
NvrSkipGameDay
26. Apr 2020 · 06:29 UTC
Great music and gorgeous art! It took me a few tries to figure out what to do - but once I did I loved it!!! Really well done, it's hard but it's super cool.
mehrdadsh
27. Apr 2020 · 09:19 UTC
nice art.I’m a programmer looking for a graphic designer to team up or a team to join and maybe work on new games, if you are interested contact me:

​email: m.shahiri.m@gmail.com

Instagram: m.shahiri.m

my LudumDare Game:Social Distancing For LadyBugs
joemid
28. Apr 2020 · 04:41 UTC
So gorgeous. Fantastic animation and sound work. The style reminds me of http://www.joerichardson.games/ who you should check out if you haven't. Your mood is of course much more arcade-y and intense! Is it odd I was also reminded of Midsommar?! Awesome game! Thank you so much!