Crystonal by Kapura
Haven't you ever wanted to grow tiny coloured cubes that play pleasant tones? Who hasn't??? Now that fantasy can become a simulated reality with CRYSTONAL, a unity game by Kapura.
You win the game by collecting 3 gold crystals. This is not easy, but the game rewards perseverance.
Use your mouse.
You win the game by collecting 3 gold crystals. This is not easy, but the game rewards perseverance.
Use your mouse.
| Web (Unity Player) | http://www.nobledust.com/crystonal/ |
| Windows | http://kapura.itch.io/crystonal |
| Linux | http://kapura.itch.io/crystonal |
| Source | http://www.nobledust.com/static/game/Crystonal.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=38815 |
Ratings
| Coolness | 74% | 3 |
| Overall | 3.24 | 474 |
| Audio | 3.03 | 305 |
| Fun | 2.84 | 694 |
| Graphics | 3.32 | 364 |
| Humor | 2.38 | 470 |
| Innovation | 3.92 | 78 |
| Mood | 3.06 | 405 |
| Theme | 3.86 | 372 |
Nice tunes, grew some crystals.
There should be 'crystonal_Data'
folder next to the executable
If your game is based on thought-out placement of blocks, make sure the grid they're on is clearly visible, either by making them large enough to be unambiguous or giving some visual guides.
As it stands, the spinning perspective did very little in the way of showing me where things were (I would've preferred standard top-down camera controls). The tiny cubes meant I kept being a block or two off from where I meant to be.
The game's a bit unplayable as it stands.
Not enough "direction" or "purpose" for my taste though.
Still a nice experience.