Children of Glorbux by Exploding Bits
A base building game where you have a set amount of turns to generate enough resources to keep the Glorbux alive.
You can move the map with WASD.

| Youtube | https://github.com/tuckerlong/LD46 |
| Youtube | https://exploding-bits.itch.io/children-of-glorbux |
| Original URL | https://ldjam.com/events/ludum-dare/46/children-of-glorbux |
Ratings
| Given | 6🗳️ | 0🗨️ |
Feedback
murpyh
19. Apr 2020 · 20:25 UTC
I really enjoy the simple art and strategic gameplay! I had trouble placing things on some of the tiles on the top of the map, since the GUI went off the top of the screen. Also, a dedicated "skip turn" button might be nice for when you've expanded to every nearby tile and just want to generate resources. I got to the 9th feeding before losing.
🎤 Exploding Bits
19. Apr 2020 · 22:37 UTC
@murpyh Thanks for playing! You can move the map with WASD, I'll make a note of that in the description.
Tednesday
20. Apr 2020 · 18:50 UTC
Itch link doesn't work for me
strawberriesandcheese
22. Apr 2020 · 19:35 UTC
Unfortunately the itch.io page can't be found - did you maybe set it to private instead of public?
sunnray
22. Apr 2020 · 20:01 UTC
Both dropbox links and itch.io link don't work, unfortunately
Arcus
22. Apr 2020 · 20:01 UTC
Itch page still broken...
halflemonstudios
22. Apr 2020 · 20:02 UTC
Link, installer and zip are both broken for me. :(
Starlight Glimmer is best poney
22. Apr 2020 · 20:07 UTC
^ 404 both links. Whoops
🎤 Exploding Bits
23. Apr 2020 · 05:37 UTC
@tednesday @strawberriesandcheese @sunnray @arcus @halflemonstudios @alaah Sorry itch wasn't set to public. Should be fixed now.
sunnray
23. Apr 2020 · 13:33 UTC
I enjoyed playing this game! It's got quite an addictive core loop, and I could see myself playing it for hours if there were more things to do or encounter. At first everything seemed confusing, since there is pretty much no tutorial, but eventually all became clear, and I survived 9 feedings. The simplistic art style work really well too.
Undead Aubergine
25. Apr 2020 · 11:12 UTC
Very minimal and engaging! The art reminds me of my Dwarf Fortress days. Btw, when you are exporting a build in GameMaker, the moment you save it, you can change from "Installer" to "Single runtime executable", which is a portable .exe file more convenient for LD. I realised that with that export kind more people play my games.