Enough by NBumgardner

[raw]
made by NBumgardner for Ludum Dare 47 (JAM)

​Our game "Enough" is a top-down accumulator/puzzle game where the goal is to earn 100 Star Coins without running out of health! ​star-coin.png

How to Play: Use the arrow keys to collect resources. Each time you move your character into a market area, you pay a cost to receive a benefit. Collect 100 Star Coins without running out of health to win!

progress-screenshot<em>2020-10-05</em>14-18.png

Credits: "Enough" was created from scratch (except for font) in 72 hours with code, art, music, and initial game designs by Noah Bumgardner, and additional game-design and art help by Sam Bumgardner.

Feedback Wanted: Since this is our first Ludum Dare entry with original art, music, and gameplay, we are welcome to all kinds of feedback! Especially related to how fun or balanced "Enough" is to play. You can also check out the open-source code on GitHub at: https://github.com/NBumgardner/ludum-dare-47-enough

Tools Used:

  • Godot engine, while targeting GLES2 for exporting into HTML5.
  • git for source control.
  • Bfxr for sound effects.
  • PxTone for music.
  • Audacity for additional audio editing.
  • GIMP and Microsoft Paint for visual assets.
  • Discord for team communication.
  • Audio Converter Online for converting music from .wav into .ogg format. https://online-audio-converter.com/​
  • Google Fonts for importing an open-source font Roboto by Christian Robertson. https://fonts.google.com/specimen/Roboto​

Ratings

Given 3🗳️ 10🗨️

Feedback

Dizzy
05. Oct 2020 · 20:51 UTC
Good game for an first entrie! I think you can make the movements a little less slippery :), buy overwall i liked! GG
CitDev Chris
05. Oct 2020 · 20:59 UTC
I bet there was a much faster way to solve this using pizzas. Slow and steady left and right.

Interesting thought. Controls were intuitive and I understood the trades quick enough. Would love to see a twist that would prevent me from spamming a productive sequence.

Nice work!
paulhocker
10. Oct 2020 · 04:40 UTC
nice job on your first game. you put a lot of effort in and it show. can't wait to see your next game.
TwistedHawk
23. Oct 2020 · 23:24 UTC
Something about this has a small addictive factor! I don't know what it is exactly, but getting to that goal of 100 was a lot of fun! I would recommend spacing the elements further apart, and perhaps thrown on some extra squares, and tie in luck to up the challenge? This was fun!