Master of Tiles by Protagonist-kun
This music-based puzzle game was made for the Ludum Dare 47 Game Jam with the theme "Stuck in a Loop".
Unlock doors by activating tiles in a certain order, building the background music loop as you go. The goal is to reach the end of the loop and construct the soundtrack, by pressing the buttons in the right order to create the soundtrack.
| Youtube | https://torbenv.itch.io/master-of-tiles |
| Original URL | https://ldjam.com/events/ludum-dare/47/master-of-tiles |
Ratings
| Overall | 834th | 3.475⭐ | 22🧑⚖️ |
| Fun | 1455th | 2.658⭐ | 21🧑⚖️ |
| Innovation | 463th | 3.65⭐ | 22🧑⚖️ |
| Theme | 443th | 3.925⭐ | 22🧑⚖️ |
| Graphics | 570th | 3.825⭐ | 22🧑⚖️ |
| Audio | 161th | 3.95⭐ | 22🧑⚖️ |
| Mood | 707th | 3.475⭐ | 22🧑⚖️ |
| Given | 23🗳️ | 10🗨️ |
Didn't know which tile needed to be pressed first but the game was cool!
Really nice game and i really liked the background music and the 2D characther in a big 3D world.
P.S : you fucked with my head hard at first when i did 4 lefts in a row and i didn t get to the starting room but instead got to another room. I was like wait what? is this some non-euclidian game?
Nice job anyway. Good luck in future and hope to see an update to this game.
Gameplay-wise I found it a little dull, as there was little challenge or variation between rooms, and I would have liked to have been able to tell what button I had to press next, and I didn't like having to hold down right click the whole time.
Overall though, a solid audio entry. Well done.
The gameplay I totally agree is a little dull, there is a lack of feedback to the player and figuring out the purpose of the game needs a bit of work to be more obvious.
About the right clicking I can possibly just lock the camera so it follows naturally instead of needing to hold right click :)
Also i think the game bugged out after i went through a couple of rooms, i didnt need to unlock the door in a specific way.
I like the look of it and I'd like to see how it builds, but I'm afraid I've just come away a little confused.
If you continue with this, it would be nice to see the walls light up or become more lively somehow as the music does. This is one of the more unique games on here, so it would be neat to see what else can be done with this.