Keep The Social Distance by Orpartlu

[raw]
made by Orpartlu for Ludum Dare 46 (JAM)

There's a virus in town! Protect the citizens through social distancing! But beware the citizens have a will of their own and are desperately looking for toilet paper. Can you save them all?

Controls: Drang&Drop on humans to change the direction of movement.

At 70% infection-rate there is no way back. Try to beat the highscore!

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We used:
Unity
Visual Studio
Paint.NET
FL Studio 20 + Hardware (KOMPLETE KONTROL M32)
Audacity

As always: Everything that you see and listen to, we have created within the time.

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Ratings

Overall 1347th 3.447⭐ 21🧑‍⚖️
Fun 1534th 3.167⭐ 20🧑‍⚖️
Innovation 486th 3.675⭐ 22🧑‍⚖️
Theme 1329th 3.611⭐ 20🧑‍⚖️
Graphics 985th 3.789⭐ 21🧑‍⚖️
Audio 872th 3.368⭐ 21🧑‍⚖️
Humor 368th 3.65⭐ 22🧑‍⚖️
Mood 1619th 3.158⭐ 21🧑‍⚖️
Given 13🗳️ 14🗨️

Feedback

Sofy35
21. Apr 2020 · 03:13 UTC
Game that is in line with current events !
beanslasher
21. Apr 2020 · 03:18 UTC
The game does follow current events :P I can agree with that! Very well executed :D
Historymaker118
21. Apr 2020 · 10:43 UTC
Controls were a little strange at first but I soon figured it out. I think it would be a little better balanced and feel better to play if you started out with fewer people on the street and fewer infected people and then slowly ramped up how many were on the street over time, as it is right now, it starts off already feeling very challenging and quickly becomes very unmanageable. With a few minor tweaks to this balance it would probably play a lot better. Nice graphics and sound design though, and a clever use of the theme.
Shaolin Dave
21. Apr 2020 · 22:19 UTC
Interesting gameplay concept. I could see the working with a Lemmings-type game where you need to monitor many suicidal NPCs.
GenericToast
23. Apr 2020 · 18:09 UTC
A really fun and simple game! The sprites and tiles also looked great
Azo
23. Apr 2020 · 18:09 UTC
Its a nice idea and feels good to play, just a bit difficult to manage everyone but i suppose that is where the challenge comes from
Good job!
BearDing8
23. Apr 2020 · 18:11 UTC
Very different approach! Like the mechanics and implementation. Great job!
pleyad
23. Apr 2020 · 18:17 UTC
A nice and rather smooth game! I really liked the art style, but I think the progression of difficulty could really improve with some tweaking. As others have pointed out, you get a bit overwhelmed in the beginning :sweat_smile:
marcusnystrand
23. Apr 2020 · 18:17 UTC
Nice idea to build upon!
Rainsong
23. Apr 2020 · 18:27 UTC
This is fun! The sound effects and art all work well together for the game. The game mechanics seem to be solid. Nice!
SuperCool-Guy
23. Apr 2020 · 18:30 UTC
I thought this was very good. The theme is timely and on target. The graphics are simple but do the job. The audio is a bit basic but fine. The game objective is clear from the start, the game play is simple, smooth and fun. It's one of those "loosing games" though where you cannot win, the point is to delay failure for as long as possible, which is fine. It'd be nice to be able to measure your score against other players. I did 14000 on first play through - is that rubbish??? Please check out our game!
Andrew Hoyer
23. Apr 2020 · 18:44 UTC
A fitting theme and a lot of fun on top of it. The toilet paper drops are awesome.
Super Hadoken
23. Apr 2020 · 20:22 UTC
Nice original and interesting idea. It's well implemented. Just needs a few tweaks. Perhaps start with a few people on the streets and gradually more spawn from the appartments or the walk on to the scene. Could use more of the top half of the screen.