Trappy Dungeon by Potato Bot
My game for Ludum Dare 46 made in under 3 days, It is a platformer set in a dungeon full of traps, you, a knight thrown in by the king must attempt the impossible and escape the dungeon. Made with Gamemaker Studio 2
Ratings
| Given | 5🗳️ | 6🗨️ |
The only issue I have with this game is that it's too short (jk, I know it's super hard to make, trust me, I just really enjoyed it).
Great job! :D
It was a neat idea to have traps to look out for. The design of the player was great, and I loved the sound effects and little tune that plays when you get passed a room.
Concerning suggestions, I might have liked hints or something so I wouldn't keep randomly falling to traps. And a way to get out of the game would have been nice too, especially since it automates to full screen - luckily I use two monitors so I was able to close it manually.
Other than those though, you did a great job!
Reminds me of that Mario level where everything is a trap :P
Things to tweak:
- Would love a bit of music
- Perhaps some more types of interaction (blocks that pop up?)
Was pretty fun to play since the whole time you just feel like youre being trolled. I did break it at one point tho, in the spike pit under the staircase section I ran out of the game screen to see if I could pass that screen - but the game just went into a broken state. Just needs a barrier wall on that edge to trap you in the spike pit to die.