Attack on Lizilla by drkr

[raw]
made by drkr for Ludum Dare 46 (JAM)

lizman.png Defend the city from the evil Lizilla!!

Keep the buildings safe from Lizilla's destructive attacks!

Be careful though, your attacks are just are powerful!

CONTROLS:

Move - WASD

Use Weapon - Left Mouse Button

1 - Select Assault Rifle

2 - Select Grenade

3 - Select Laser

4 - Select Nuke

Ratings

Overall 2405th 2.763⭐ 21🧑‍⚖️
Fun 1507th 3.184⭐ 21🧑‍⚖️
Innovation 2432th 2.395⭐ 21🧑‍⚖️
Theme 1910th 3.289⭐ 21🧑‍⚖️
Graphics 2119th 2.737⭐ 21🧑‍⚖️
Audio 1427th 2.706⭐ 19🧑‍⚖️
Humor 742th 3.263⭐ 21🧑‍⚖️
Mood 2226th 2.632⭐ 21🧑‍⚖️
Given 16🗳️ 2🗨️

Feedback

22. Apr 2020 · 04:35 UTC
I can't get enough of that doofy zilla float it's way across the screen. After a few tries I couldn't inch out any victories- I can't even tell if my attacks do any damage. Very amused by the nuke option- it saved itself in silliness.
MatheusBorba
23. Apr 2020 · 14:03 UTC
Lie your game.
ROBOWARRIOR1982
23. Apr 2020 · 14:08 UTC
Very fun game !
UberPuPy
23. Apr 2020 · 14:14 UTC
It's not a bad game, but it need to be more polish. Graphics and sound are OK and the nuke is well done. With more time and work this can be a good game.
FancyReckless
23. Apr 2020 · 14:16 UTC
Pros:
- Cool idea that fits the theme well
- Combining 2d and 3d graphics looks nice and godzilla is pretty cute
- Different amuntion as well as pickups

Cons:
- Controls seem to be quite unresponsive
- Could use more player feedback, as right now it was a bit hard to tell when you're hitting the thing

Generally cute game with interesting idea and I liked how you indicate progress of godzilla by destroying actual city. Fits the theme well, all I wish is for some more polish in game feedback and controls.
Shugor
23. Apr 2020 · 14:20 UTC
Very cool idea. I'd have liked a bit more feedback from my attacks to show me that I was doing damage, but all of the attack animations themselves were very cool. Great work!
Apple Dash
23. Apr 2020 · 14:23 UTC
Neat little game! A bit more hit feedback would be nice (as I wasn't even sure if rifle even did anything), and I was surprised I couldn't fly in this game. Like the nuclear bomb joke)
uinelj
23. Apr 2020 · 14:29 UTC
The behaviour of the robot is a bit weird, my velocity was all over the place: sometimes very slow, sometimes very fast..
Game was fun, weapon variety especially!
Needs a bit more polish, but I had a good time.
SplitPainter
27. Apr 2020 · 16:45 UTC
I got attracted to this game because of the Kaiju (I also made a Kaiju game :sweat_smile: ). While I liked the production values, I'd like to get more feedback from the game itself while playing, I mean, the controls were a bit slow and I'd like to see when the attacks are effective. Other than that, I liked the game!
LarsDu
02. May 2020 · 18:53 UTC
Its pretty entertaining in a janky way. I accidentally triggered the nuke killing everyone in the city.
MZA
02. May 2020 · 21:12 UTC
It was very fun! Just a few pointers

- The rifle seemed like it was doing hardly any damage.
- I wanted the grenade to explode on contact.
MabraX
02. May 2020 · 21:46 UTC
Fun game!!!. Need some polish... it was fun the nuke mechanics.
Francisco Lucas
03. May 2020 · 05:21 UTC
I liked the joke with the nuke hahaha. The monster is so cute that I even helped him destroy the city. :dragon_face:
Disthron
04. May 2020 · 15:24 UTC
So, I'm a big fan of giant monster games, so A for effort in that aspect. Unfortunatly it was a little difficult to figur out if I was actually hitting the monster. Specially when I was using the lazer and the bombs. I couldn't tell if the health bar was going down. Also the aim of the lazer seemed to skew to the left a little.

Anyway, cool theme.
jk5000
07. May 2020 · 13:29 UTC
The gameplay could have been better, but I like the games weird mood/humour.
Deakcor
10. May 2020 · 17:25 UTC
The game could be good, the movement mechanics are too much static for me. I thought we could jump or something like that. Also, adding a visual feedback when you hit the godzilla should help a lot, like a red flash. Nice ending with the nuke :D
SamLeCreator
11. May 2020 · 00:46 UTC
I loved it! It's really cool that your attacks can also level buildings, and I was surprised how much difficulty that added. Boaty McBoatFace might be an outdated meme, but City McCityFace definitely got a chuckle out of me. All the weapons were unique and pretty well balanced, except for the nuke of course, which got you five stars for humor! Great job!
Quinn_Patrick
11. May 2020 · 01:12 UTC
I come away utterly enchanted by this game, although I must acknowledge its flaws. The main issue is that there isn't much feedback on when you're hitting the monster, and his health drains infuriatingly slowly. This game is really impressively polished, however, and the monster is hilarious looking. I also got a kick out of when I got the nuke and immediately destroyed the monster, only to watch the death toll continue to rise as the game results were reported. Just... great job.