Silence, Please!!! by fiwon123

[raw]
made by fiwon123 for Ludum Dare 46 (JAM)

foto ludum.png

Sleep is essential to health and mental balance. Lack of sleep can make you sick and sometimes even death. But what about when you want to sleep and have something that bothers you and doesn't let you sleep? What do you do?

Inspired by SNES RPG games like "Breath of Fire", "Chrono Trigger", "Legend of Zelda" and "Final Fantasy", "Silence, Please!!!" has many geek references and will make you "fight" a lot to get a good night sleep.

Controls: - Arrows : Walk - Z: Interact - X: Drop

This game was made by the "Siricutico Team", a Brazilian team with its members Felipe Inoue and Euler Moisés for Ludum Dare 46.

Update Log v0.1: - Fixed problem in dialogue system;

Update Log v0.2:

  • Fixed problem of change the scenes too much.

  • Fixed problem of audio disappeared without disappear with all the notes.

Ratings

Overall 713th 3.705⭐ 63🧑‍⚖️
Fun 753th 3.557⭐ 63🧑‍⚖️
Innovation 386th 3.746⭐ 63🧑‍⚖️
Theme 2273th 2.942⭐ 62🧑‍⚖️
Graphics 599th 4.042⭐ 62🧑‍⚖️
Audio 107th 4.131⭐ 63🧑‍⚖️
Humor 254th 3.808⭐ 62🧑‍⚖️
Mood 205th 4.059⭐ 61🧑‍⚖️
Given 56🗳️ 84🗨️

Feedback

TheDouche
21. Apr 2020 · 15:51 UTC
Nice little game, was a bit janky but great job!
ZEZEL
21. Apr 2020 · 18:59 UTC
Nice game love graphics and sound effects, sooo chill
Kaish
22. Apr 2020 · 01:40 UTC
A pleasurable adventure to play. It is well polished and finished.

The concept of getting rid of objects instead of collecting is interesting.

The art is beautiful and consistent, but what is impressive is the amount of graphic assets.

Some internal places seem empty, perhaps making the structures smaller and filling with a black background is an option.

I believe that if I understood more about the musical concept I would better understand the changes in the soundtrack xD

I loved the events and references. I bet I didn't find them all
Jake Marks
22. Apr 2020 · 04:40 UTC
Really cool idea to lose elements of the music as you throw away the note blocks.

Played on stream: https://www.twitch.tv/videos/598996308
Augus
22. Apr 2020 · 12:11 UTC
Love the idea, I didn't get to play all the way through so I'm not sure how it links to the theme but from what I experienced I really enjoyed it. Nice game!
linluk
22. Apr 2020 · 14:30 UTC
great game, very good graphics. loved the idea of destructing the music :-)
the_martijn
22. Apr 2020 · 19:19 UTC
Wow, that was fun! Very funny and liked the way how the music changed with every note block "destroyed"/away ;D
Jvdwijk
22. Apr 2020 · 22:24 UTC
This was very neat game, I loved all the little characters, especially the one in the cave! The music worked really well as you removed each note!
Rhoka
23. Apr 2020 · 03:00 UTC
Neat little experience! Good Job! The only confusing thing to me was that the map was on a cube. I think it would have been easier to understand if the screens were just a grid with a border around the outer areas. Also it might have been just a touch more interesting if each person needed a specific note and they gave you some sort of hint as to which one. Anyway, great work!
Alex Karev
23. Apr 2020 · 15:52 UTC
This game is so cute and looks very nice polished! I like how you gradually destroy a melody while playing. Pixel art here is amazing! Really enjoyed playing it
erebus
23. Apr 2020 · 23:55 UTC
Amazing entry! Thanks for bringing it by the stream!
edugpinheiro
24. Apr 2020 · 00:09 UTC
I genuinely surprise by this game, about the idea of getting bits of music to "hide" and adapts the music at real time - very interesting! The graphics and sound design were well made and interesting as the humour of this game. Congrats in the game design, guys! My main problem was the movement in the central tower section of the map, the buildings are too near to easily move around, so I would change it a bit. Nevertheless, great game!
Fatsheep
24. Apr 2020 · 00:20 UTC
I enjoyed it very much, but it took me some time to figure out that you could leave town
Aurel300
24. Apr 2020 · 13:41 UTC
We streamed your game with Danae: [link to Twitch VOD](https://www.twitch.tv/videos/598538752?t=00h43m09s) (approximate timestamp)

Nice game. I would have welcomed a bit more variety in the methods used to dispose of the notes. Speaking of which, I am not sure I would have understood that I need to get rid of the notes without being told – I was trying to order the notes to solve a puzzle.
ursagames
25. Apr 2020 · 04:48 UTC
Hello! Your game was played during my stream!

If you want to know the timestamp of when your game was played you can see it in this spreadsheet:
https://tinyurl.com/yau8hjzn

And then look in my latest videos and find your game being play (after the current stream ends)
https://www.twitch.tv/ursagames/videos
marcmagus
25. Apr 2020 · 16:31 UTC
Sadly, could not play. Linux native build gave me a blank black window after your splash screen and got stuck there. In-browser I ran into a bug where dialog displayed a template message and the game froze. If there's a bugfix update, please tag me and/or come by a future LD stream and let me know.
🎤 fiwon123
25. Apr 2020 · 18:19 UTC
@marcmagus Okay, I'm Sorry for this.

I'll try to fix that bug.
Hcursino
26. Apr 2020 · 16:15 UTC
:0 This game is amazing! The take on the music parts disappearing as you take away the note blocks were a bit counter intuitive, so I couldn't follow exactly what was going on there other than random parts muting over time. Still, very creative game. Made me feel quite bad in the end, everyone was enjoying the music and I just got rid of it to sleep, but it was still a fun experience overall. Great work!
alexrose
26. Apr 2020 · 22:28 UTC
Nice game, interesting use of the theme and a good variety of puzzles to spend your things on. The aesthetics are really cool, reminds me a lot of Earthbound. Big world, lots of content. Well done guys.
fornaree
27. Apr 2020 · 13:55 UTC
A very cool concept of taking parts away from the music! The color palette is marvelous and I love the walking animations of the protagonist. This is a lovely world, just felt that it could have a little bit more difficulty to throw the blocks away. Great job.
🎤 fiwon123
28. Apr 2020 · 21:05 UTC
@marcmagus I fixed the problem in webgl I guess.

In the Linux version I can't fixed the bug because exist a problem in FMOD and Unity 2019.3. Sry for this :(
Max Louis
29. Apr 2020 · 13:09 UTC
As you'll know from my stream last night, loved playing Silence Please! You clearly spent a bunch of time on this and it really enhanced my overall gameplay experience. I love the concept, art and animations. Feel like some of the areas were a little bit empty, if I could give you any useful feedback, but this didn't ruin how much fun I had :) Really great entry!
23edsa
29. Apr 2020 · 13:52 UTC
Awesome stuff, enjoyed the story, I would recommend this to anyone
Robert Li
29. Apr 2020 · 23:24 UTC
I did not really understand what I should do at first but it was cool to explore the "town" since the art is amazing. I liked how the music slowly disappears as more blocks of note are removed. Great job!
Skyeward
30. Apr 2020 · 21:39 UTC
I really like the core premise of having the notes audible in the being soundtrack dependent on the player. The art style, music, fonts and dialogue all work well towards evoking the feeling of playing an RPG on an old handheld console.

At the moment, the gameplay and interactions are all fairly straightforward and the game functions almost as a walking sim. I'd love to see more of a puzzle mechanic around bringing notes to different areas of the game world.

Thanks for the game!
Purrseus
01. May 2020 · 21:16 UTC
I love it when games get creative with music! Very charming little game in a bizarre little world. Well done!
cheesepencil
01. May 2020 · 21:33 UTC
This is one of my favorites.
TeamJS
02. May 2020 · 05:46 UTC
A fun little game, full of fun surprises! It was nice to walk around this world.
I think what would bring it to another level if you could only give the notes away to places related to the puns. Like "Fa" like "Far" to be sent far away. "Do" like dough to the poor person asking for alms. Etc hahaha great art! great concept! really nice job! - J

Great little game with awesome polish. Would have loved it if the notes were related to the way you got rid of them more, but otherwise great work. Really love the visual style and the music! - S
Vesper
02. May 2020 · 10:07 UTC
Ha, that was cute. I really liked how the music started coming apart as you gradually got rid of the individual notes. The lengths one has to go to to get a decent night's sleep. :smiley:
RiverC4
05. May 2020 · 01:30 UTC
Super super innovative! I loved the graphics and the intractability! Only thing I would change would be to make specific noted go to specific people, but that is just a personal thing, the game is great the way it is! Wonderful entry!
weeping-rupee
05. May 2020 · 02:27 UTC
Hey,
Here's the VOD from my stream wher I played your LD46 Entry if you're interested:

https://www.twitch.tv/videos/611074247

Thanks for the submission!
Convg
06. May 2020 · 14:21 UTC
Cool idea. Simple but fun. One of my favourite games so far. I love the graphics. The movement is smooth, but maybe could be slightly faster. I love all the different areas. Nice touch putting your logo as the crop circle. Really nice entry. Nice work!
Elio
06. May 2020 · 16:46 UTC
Great entry i love the little girl character hahahah she so cute :D
joe40001
10. May 2020 · 00:46 UTC
It was fun to play on stream, great art, also I was able to break the game, @euler-moises can tell you about it.
🎤 fiwon123
10. May 2020 · 18:15 UTC
@joe40001 Uoohhhh, I saw your stream.

Thanks for try to break the game :). It's simple but I hadn't tought about this problem.
pee-thief
11. May 2020 · 23:33 UTC
love the color work and the sound. Gameboy aesthetic feels like a fun toy in the best way
joe40001
12. May 2020 · 05:14 UTC
Here is the VOD of me playing your game on stream:
https://www.youtube.com/watch?v=JhXLQHA-5Z4

Timecodes:

3:00:35 Silence Please (My playthrough)

3:10:30 Silence Please ("Speedrun" glitched ending)