Tamagotchi Mastermind by Khud0

[raw]
made by Khud0 for Ludum Dare 46 (JAM)

It is a tamagotchi in which you play as your food. Use WASD to move around as the eye + Space to possess creatures of appropriate level.

Music was made by: https://www.instagram.com/natasteewsym/ ( https://soundcloud.com/andreywww/tracks )

This devlog shows the progress Tamagotchi Mastermind went through: https://www.youtube.com/watch?v=leEqLRkEJ5s

Screen2.png

Ratings

Overall 733th 3.695⭐ 84🧑‍⚖️
Fun 1115th 3.372⭐ 84🧑‍⚖️
Innovation 653th 3.573⭐ 84🧑‍⚖️
Theme 400th 4.055⭐ 84🧑‍⚖️
Graphics 511th 4.11⭐ 84🧑‍⚖️
Audio 326th 3.823⭐ 84🧑‍⚖️
Given 97🗳️ 126🗨️

Feedback

bloodyaugust
21. Apr 2020 · 07:34 UTC
This is a lovely little entry: short and sweet! The art in particular strikes me as having a lot of care put into it. The sprites are clean, emotive, and easily distinguishable, and also pretty fun! The music is great as well, although it doesn't seem like it fits the feel of the game. I would expect something more ambient given the kind of serene setting and pace of gameplay. Really, I'd just like to see more! More things to possess, more exploration of different movement mechanics. Nicely done!
Woob
21. Apr 2020 · 20:26 UTC
Wow great concept, i really liked the graphics and the playstyle. Its very simple and matches the theme for sure !
HeylloPotato
21. Apr 2020 · 20:27 UTC
Audio was good, The controls felt nice. It was a fun short game. One thing about it was it was kind of confusing to know that you supposed to take the fish to octopus in the middle so I kept dying not understanding what to do but once I learned it was a nice fun game
Ben Toosey
21. Apr 2020 · 20:29 UTC
This is a super polished game for only a few days work! I think the art is charming and very well done! And the controls are perfect for the pace of the game! Perhaps it is a little too easy and the space you swim in feels quite large, but I guess that's the ocean for you haha. Great work!
Gabriel Pittol
21. Apr 2020 · 20:30 UTC
Pretty nice game and idea. Audio was good and graphics were nice.
Dsn
21. Apr 2020 · 20:32 UTC
I liked the gameplay. good job!
Alkis
21. Apr 2020 · 20:32 UTC
Very nice minigame! i liked the simplicity of it and i find the idea brilliant! The art is so simple and good, the background was awesome. The music was very good and gives you the feeling of something mysterious. I'd like to see this game geting bigger!
Brelx
21. Apr 2020 · 20:33 UTC
Easy to understand and a fun game. Definitely a cool concept and I'd like to see it expanded upon.
Gallahron
21. Apr 2020 · 20:35 UTC
Really polished but a bit short, could have done with a couple of extra levels and some more instruction at the start. Overall I really liked it!
Lars-Erik
21. Apr 2020 · 20:35 UTC
Very nice submission! Good GFX and music.
With added levels and content, this could be a good hyper casual mobile thing.
Had some definite flashbacks to Spore, but it's a new take and all that. 😁👍
Slurp1e
21. Apr 2020 · 20:35 UTC
I loved the game. Despite the concept being common , the quality finish really sets the game apart. The audio is alright , some parts require brushing up but overall impressive work
SynysterCola
21. Apr 2020 · 20:35 UTC
Spooky, yet cute. I really like the take on the theme. Well done!
dummydojo
21. Apr 2020 · 20:36 UTC
Good idea and overall cohesive art/atmosphere, but the gameplay needs some work on the execution. Some things that could be fixed:


-Was unintuitive when the fish were ready to be possessed. Took me awhile to understand that the red eyes indicated this. Also, some times, it seems like even with the red eyes, it wasn't possible to possess them. (I think this is based on how many I've already eaten?)


-The collision detection could be a lot more lenient. Felt difficult to actually get at the right position for the fish to be possessed and also to get in the right position to feed the mastermind.


-It was really weird that every character had different controls. I get what you were going for, but find a way to make this more visually apparent so it isn't confusing for a first time player.

Overall, good jam though!
ukirain
21. Apr 2020 · 20:36 UTC
for a long time I could not understand who and how to feed. anyway i like your game. TY Nice work!
Add tutorial plz
Franklin Lei
21. Apr 2020 · 20:38 UTC
fun easy to understand game. great use of theme. love that dramatic music too.
LukeBandy
21. Apr 2020 · 20:38 UTC
Really liked how the two different fishes had different controls. Would have been good if there wasn't a max level!
Nisanick
21. Apr 2020 · 20:38 UTC
It's simple concept that is fun to play and easy to get into. I didn't like that the camera is too close so it's hard to see where the fishes are. It would also be nice if it was a bit longer...i need to have more :) , maybe have the octopus ask for different fishes once in a while. Good job!!
SophieMae0
21. Apr 2020 · 20:40 UTC
I had trouble when the controls to move switched once I possessed the fish, but the game was fun and the art was great - over all good job!
Robinsong
21. Apr 2020 · 20:41 UTC
I liked the different controls for possessing different fish. They did feel a bit floaty though.
Music and sound was good if pretty basic.
B. Golda
21. Apr 2020 · 20:42 UTC
Took a minute to figure out that I was returning the food to the purple guy but once I got that the game was quite smooth.

Graphics were aestetically pleasing, sprites were cute, sounds effects were tasteful. The switching of controls for each unit was a bit jarring at first but an interesting idea.

Possible mechanics might include the tamagotchi moving around some or having other tamagotchis to avoid while bringing the food back.

Overall nice entry!
bixarrio
21. Apr 2020 · 20:42 UTC
Nice game. The graphics are really good, and the music too. Smooth, too. Well done
Toasted Oregano
21. Apr 2020 · 20:43 UTC
Looks good!! With the fun gameplay I can now conclude it really is great being a brain worm eyeball.
curleyrach
21. Apr 2020 · 20:43 UTC
Good job! Really tidy and nice looking game! :D
debuggerpls
21. Apr 2020 · 20:43 UTC
Nice game. I liked the visuals and audio. Great mechanic to posses things for feeding. At first I got confused by different controls of each fish, but that is definetly a nice touch. Good job!
MrArc
21. Apr 2020 · 20:44 UTC
Nice job - didn't know exactly what to do till I "Accidentally" ran into the octopus - then it all clicked!
taran.unraveler
21. Apr 2020 · 20:44 UTC
This reminds me of another game I can't recall the name of. There you were the one eating creatures until you could eat the bigger ones. Overall the game is well done, expected it to last longer, but that's ok, after all this is a jam entry :wink:
lucisaurus
21. Apr 2020 · 20:45 UTC
Love the art and the music! very nice little game :)
gnx
21. Apr 2020 · 20:48 UTC
Cool and somewhat creepy concept executed very well! Visuals are especially nice with everything looking very polished and with cool little animations. Similarly the music is surprising, but in a really pleasing way, and really adds a lot to the overall mood. Nice work!
corc0
21. Apr 2020 · 20:49 UTC
Hey! You're my first five-star rating on theme and music so far -- really nice work. I dig your:

* Clear instructions regarding controls
* Non-video-gamey music
* Ability to complete an entire game once the mechanics are mastered
* Sense of challenge, especially as food runs out
* Small touches, like having the 2D fish flip over to turn

Like other folks, I struggled to figure out what to do initially. The arrow you added to indicate direction was super helpful, but only after I'd read the comments here. But it's the sort of thing that could easily be fixed with a couple of small tweaks. You're miles ahead of other entries in terms of your visual style: it's clear what can and can't be interacted with (and it's really easy on the eyes). Thanks for making this!
ZerohBeat
21. Apr 2020 · 20:53 UTC
Took me a while to figure out what to do. Then I realised that what you need to feed is shown on the screen.
The collisions are way too strict :D . Great short game. Congrats on making it!
Rkuhl
21. Apr 2020 · 20:55 UTC
The game was very polished, but it was very short, I feel like if you don't have time to make a ton of sprites you should make it a point based game that goes on forever instead of it having an ending, very much short and sweet.
Stadoblech
21. Apr 2020 · 21:03 UTC
Nice idea. Love art style! :) gj
makiyoshi
22. Apr 2020 · 01:13 UTC
It's very cute. :) The idea is pretty creative as well. The sound effects were fitting and the graphics looked sweet. The objective was not clear at first, though. Was there supposed to be background music? Well, it was fun. Nice job!
Lunarstrain
22. Apr 2020 · 08:42 UTC
This game took me a while to understand what should I do, but there's a magic behind it - I felt like I want to figure it out, so I kept playing. I like the idea that we're the master of puppets here. I like the simplicity of the graphic style, I like the sound design: the music and that crunch feel are satisfying! But I can't deny that I had some difficulties with controls, but again I felt like the game was challenging me, so... It's good C:
MadEwink
22. Apr 2020 · 13:25 UTC
Cool game ! I wished I could play longer with more types of food. It made me think to spore. I like the idea. You had good graphics and music too. :purple_heart:
Kaan Alpar
22. Apr 2020 · 14:38 UTC
I love the idea I wish the game was a bit longer with more fish. I finished at the last second! Good job :D
kantal
22. Apr 2020 · 16:38 UTC
That is nice game, very short but solid. It would be good to have more solid colliders on eye.
SkelleRoznik
22. Apr 2020 · 17:21 UTC
It is amazing! Music is great. The idea is creative. The art is simple and awesome. I also like that the octopus changes his diet, adds a layer of polish. Controls feel exactly as i want them to feel in the water. I just love it. Great job!
JRD
22. Apr 2020 · 21:53 UTC
This game gave me a nostalgic feeling of the initial segments of Spore! The controls and mechanics felt intuitive and easy to pick up. It is simple, but refined.
🎤 Khud0
23. Apr 2020 · 08:33 UTC
I got a whole lot of comments and I want to thank each single person for leaving their opinion. You guys are awesome! :)

@bloodyaugust Indeed, more things are coming into the game and I intend to make it a bit more ominous (the music/art should fit each other at that point :))

@dummydojo Making things more understandable for players is my nearest goal, thank you for reassuring it! Thank you for nice ideas to fix this.

@lukebandy Glad that you appreciated the difference! :) I am torn between willing to make it into an infinite game and level-based one, thank you for providing your opinion on the topic!

@nisanick Thank you for a suggestion about putting camera farther away!

@b-golda Moving tamagotchi is an interesting idea I haven't thought about, thank you! I will experiment with this.

@corc0 Thank you for such a high rating and an in-depth description of what you enjoyed, it helps a lot! Thank you for sponsoring my smile today. :)

@rkuhl A point-based game is an interesting suggestion. I will definitely experiment with this idea, thanks!

@makiyoshi There is background music in the game, thank you for indicating this problem to me! I will check it out.

@lunarstrain Hell yeah "masters of puppets" sounds great! In fact, the class my fish derive from are called "Puppet". How did you know? :D
XdSilentStorm
23. Apr 2020 · 09:59 UTC
Really cool game with some nice graphics! Well done! Also I like your youtube channel!
jk5000
23. Apr 2020 · 10:15 UTC
A fun and very polished little game. The music and graphics is really good, and it both fits the game idea really well. The controls is overall pretty good, but some times it get a bit to loose. Overall is this a good jam game. Well done.
Huntrox
23. Apr 2020 · 11:45 UTC
very nice game i love the graphics well made ,the sounds i didnt like the drums part on the bg music but overall very good music
goodjob
Bredian
23. Apr 2020 · 12:36 UTC
Very nice graphics. Reminded me of the first chapter of Spore.
Pedro Miranda
23. Apr 2020 · 13:51 UTC
Nice job! I like the spore aspect of the game. It is simple and well made, congratz!
X-c
23. Apr 2020 · 14:04 UTC
Great game and music)
kostasvs
23. Apr 2020 · 14:36 UTC
Neat little game, reminds me of Feeding Frenzy that I had enjoyed playing as a kid! Good job!​
fabula_rasa
23. Apr 2020 · 14:40 UTC
I will admit, that I was slightly confused at the beginning about my end goal here. But I got unconfused and had fun instead :). I liked the graphics very much and the music was pleasant as well.

A very nice idea executed well!
kkrac
23. Apr 2020 · 17:14 UTC
Cute graphics and nice music although it suddenly stops and it doesn't play anymore.

As far as the gameplay... To be honest I didn't know what I had to do. I jump into one of the red fish with the eye, and then I swim with the fish but don't know where to go from there. The starving meter is a bit fast I think (or maybe it isn't since I didn't know what to do so as not to starve). If you swim all the way to the right you get off screen and lose sight of your fish.
The controls were a bit weird at first but you get used to them after a while.

Update: ok, after a while I figured out what I had to do. I did see the arrow from the beginning but still it wasn't very clear to me what to do. Maybe a simple line at the beginning with the mission of the game will be enough to let the player know what the goal is.
Why are the controls for the red fish and for the golden ones different? I think that was confusing.

With some polishing I think it could be a nice game for mobile.
Keep it up.
HermesEs
23. Apr 2020 · 18:06 UTC
Nice game, the mechanic of posessing other characters was pretty interesting. The music and graphics are cool, but I think having more variety of fishes wold have added a little more of gameplat. But well done!
Apandso
23. Apr 2020 · 19:43 UTC
Interesting idea of posessing creatures. And nice graphics! Wish the indication of low hp was more obvious. Cool that there was a marker for a main creature location.
Raphiell
24. Apr 2020 · 00:28 UTC
Although short, it's got all the makings of a released game. A consistent art style, music, and good controls. Very impressive!
🎤 Khud0
24. Apr 2020 · 13:29 UTC
Huge thanks to each single person who commented on the game, you people truly cheer me up! Also thank you for comparing my game to a masterpieces such as "Spore" or "Feeding Frenzy"! :D

@xdsilentstorm I am pleased to hear that you found something useful and/or interesting in my channel! :)

@jk5000 I received some other feedback about controls being too loose and you reassured me that I need to rethink them. Thanks!

@kkrac Thank you for sharing your feelings and giving nice suggestions! I intend to make controls for all types of creatures different and I will definitely add some sort of a tutorial so that people don't get lost. :)

@apandso A visible indicator when you're about to starve is an awesome idea, thanks! I will definitely add it to the game.

@raphiell Thanks, it was very important for me to achieve the points you mentioned!
DrEvilBrain
25. Apr 2020 · 09:06 UTC
This game reminds me a lot of Captain Imposter from the Captain Forever Trilogy. Definitely worth checking it out for a very similar gameplay loop while also not being the typical Feeding Frenzy or Spore style of gameplay.
marcusnystrand
25. Apr 2020 · 14:54 UTC
Fun game idea and nice music! The game is a bit short but I totally understand that there was a limited amount of time.

Well done!!
Narudgi
25. Apr 2020 · 16:46 UTC
neat game idea, I reached max level hehe!

it was quite a unique experience, well done! :)
vulpineblazeyt
26. Apr 2020 · 23:52 UTC
This game is really well done, and I was sad when it ended. It was hard at first, but once I got the into it I was grabbing up fish like crazy!
Mykola
27. Apr 2020 · 20:16 UTC
Very nice and polished game! Loved the art and the music was amazing. I'm not sure if the music fitted the mood though. Great job!
mlkvr
30. Apr 2020 · 15:08 UTC
Interesting idea simple yet fun gameplay and really cool music = a great entry!