A Pug In Time by Papasucre

A Pug In Time is a puzzle game in which you have to solve puzzles in order for your pug to win its precious bone.
We had some fun to make this between friends, we hope you will enjoy it. Peace and woof :dog:
This game was made for the Ludum Dare 47, with the theme : Stuck in a loop.

Basic rules :
You have to reach the bowl or pick up the bones in the level to complete it.
The levels are cyclic, if you move trough the fog you will be teleported at the opposite of the level. You lose if you (or one of your ghost) stop on the same block as another ghost.
How to play :
WASD for movement.
Chat and help:
You can join our discord server if you want to meet us and chat, or if you want the solutions of the puzzles in case you get stuck :P
https://discord.gg/c96VYZf
About us :
Jordan "Kraghan" Bas: https://jordan-bas.com/
Martin Chauveau : https://papasucre.itch.io/
Gwendal Evrard : https://itch.io/profile/gwandalf
Meryem Erikci : https://shakastrai.itch.io/
François Goasdoué
Benjamin Peltier : https://nylash.itch.io
Music : Happy Haunts - Aaron Kenny
| Youtube | https://github.com/Nylash/LD47 |
| Youtube | https://papasucre.itch.io/a-pug-in-time |
| Youtube | https://papasucre.itch.io/a-pug-in-time |
| Original URL | https://ldjam.com/events/ludum-dare/47/a-pug-in-time |
Ratings
| Overall | 478th | 3.727⭐ | 24🧑⚖️ |
| Fun | 538th | 3.568⭐ | 24🧑⚖️ |
| Innovation | 302th | 3.783⭐ | 25🧑⚖️ |
| Theme | 816th | 3.609⭐ | 25🧑⚖️ |
| Graphics | 298th | 4.109⭐ | 25🧑⚖️ |
| Audio | 296th | 3.786⭐ | 23🧑⚖️ |
| Humor | 192th | 3.737⭐ | 21🧑⚖️ |
| Mood | 220th | 3.955⭐ | 24🧑⚖️ |
| Given | 12🗳️ | 14🗨️ |
It's still a really cute game and I loved playing it
@bocchi-dev Yeah we've found some bugs with the ghost and the rewind features and I'm starting to search how to fix them !
@pink-shard-games We don't really focus on the camera, it's true and it can hit the gamefeel pretty bad. But we thought that the result we had was enougth for this jam. We also started to think how we could increase the game readability with some effects (for example, an invocation animation/effect to show where the player start) and some of our effects doesn't match correctly with what will happen (for example, the ghost path is one case too long and it's really really confusing).
@condesluck Absolutely ! We've planned to make that shocked animation but we had some issues with the animations and we've finally decided to kill the feature. But we had the idea yeah ! I think I can had some small feedbacks to help understanding that you can't go backward, it's almost impossible to know right now that you can't do that.
@jamesor It's true that we doesn't have any stuck verification ! I think it could be added easily. For the moment, if you are stuck, you can pause the game (with escape, classical) and click the retry button.
Once again, we are really happy that you all appreciate our game and we thank you for that ! <3
Don't hesitate to join us on our Discord if you want to talk with the team directly !
PS: We cannot join your discord anymore :sob:
Strengths :
- Pugs ! In time ! Easy to control !
- Cool visuals and freakin awesome soundtrack
- Fun puzzle design
Possible improvements :
- Readability sometimes takes a hit in larger levels. I also found myself wanting to move the camera at some point, but all of that has already been mentioned by @pink-shard-games.
Well done !