Seven Nights in Siberia by Gus Goucher
After fleeing a Russian Gulag, you find yourself alone in the Siberian wilderness, find some kindling, and produce a fire. However, in the dead of winter, a meager fire lasts mere minutes against the unforgiving, frigid wilderness of Siberia. Your objective is to maintain the fire at all costs, and hope help arrives soon. Unfortunately, you have set up camp in a territory where your enemies will stop at nothing to extinguish your fire, and your life.
If left unattended, the fire will rapidly dwindle until it runs out, resulting in a game over. You must constantly satisfy the fire with kindling or gasoline, with kindling keeping it lit for a bit, and gasoline keeping it lit for a longer period of time.
Created in 72 hours for LD46 using Godot, Aseprite, Sfxr + FL Studio 20.
CONTROLS:
W/A/S/D - move
E - pick item / interact
Q - drop item (fuel fire)
Enter - Attack
CREDITS:
Gus Goucher - programming, audio/music (@gus-goucher)
Josh Byrd - art, design
Nicholas Miller - design, art (@nicholasm21)
Amanuel Seifu - art, prototyping, design (@Unittest)
Graham Mack - cHOnky animations (@chonky-animations)

| Youtube | https://czarnicholas.itch.io/seven-nights-in-siberia |
| Youtube | https://czarnicholas.itch.io/seven-nights-in-siberia |
| Original URL | https://ldjam.com/events/ludum-dare/46/seven-nights-in-siberia |
Ratings
| Overall | 1553th | 3.351⭐ | 39🧑⚖️ |
| Fun | 1978th | 2.932⭐ | 39🧑⚖️ |
| Innovation | 2041th | 2.838⭐ | 39🧑⚖️ |
| Theme | 1395th | 3.581⭐ | 39🧑⚖️ |
| Graphics | 1276th | 3.595⭐ | 39🧑⚖️ |
| Audio | 653th | 3.541⭐ | 39🧑⚖️ |
| Humor | 1714th | 2.385⭐ | 28🧑⚖️ |
| Mood | 656th | 3.694⭐ | 38🧑⚖️ |
| Given | 81🗳️ | 28🗨️ |
The dynamic of saving the fire and saving yourself is awesome. Having to leave the cozy fire to keep it alive fits great with the theme. It has all the feelings of gathering wood while camping and the same relaxation.
Overall it is an excellent game given the time.
Grete job !