KIA by Marlo
KIA is a fast pased collection game, where your objective is to collect exp. Spend your exp to regain health and keep a sustainable size to stay alive!
https://gyazo.com/43c8ae9f4a156e89c97d1acad99de70b
I'd like to point out that I've only got 3 months of experience with Unity, so you could expect some sloppy bugs and stuff, and even worse; this is my first Ludum Dare so that just makes the game a little extra sloppy :). Please don't take this into account when rating the game!
| Youtube | https://marlodk.itch.io/kia |
| Youtube | https://marlodk.itch.io/kia |
| Original URL | https://ldjam.com/events/ludum-dare/46/kia-1 |
Ratings
| Overall | 2168th | 3.021⭐ | 26🧑⚖️ |
| Fun | 1940th | 2.958⭐ | 26🧑⚖️ |
| Innovation | 2367th | 2.521⭐ | 26🧑⚖️ |
| Theme | 2159th | 3.063⭐ | 26🧑⚖️ |
| Audio | 1451th | 2.652⭐ | 25🧑⚖️ |
| Given | 14🗳️ | 9🗨️ |
Very nice menu; it felt clean. I would add something to indicate where your current maximum xp is.
Ramping up the difficulty more over time would be nice, as well as perhaps reevaluating what the point of having the player teleport when collecting the Special pickups. It's cool, but sometimes also removes control in an unpleasant way (literally, as well as gameplay-wse - the mouse fails to move the player right after collecting them sometimes), and sometimes forces a collision with an enemy.
It was interesting how I wasn't looking for music or anything, though. You've got something engaging here already!
