Goat Sacrifice by Frankie Hobbins

The great ones demand a sacrifice, but it has to be alive! Deliver them a goat to the bottom of the oceans but don't let it get eaten.
Click to move.
My first game jam, everything made by me with Unity and Blender.
Sorry if the game runs badly, the technique used to make the fog is quite expensive so may not run well on laptops with integrated graphics.
The standalone version looks much better than the web version, but I thought I would include both anyway.
Ratings
| Overall | 1204th | 3.5⭐ | 31🧑⚖️ |
| Fun | 1769th | 3.054⭐ | 30🧑⚖️ |
| Innovation | 695th | 3.552⭐ | 31🧑⚖️ |
| Theme | 116th | 4.259⭐ | 31🧑⚖️ |
| Graphics | 274th | 4.31⭐ | 31🧑⚖️ |
| Audio | 1272th | 2.983⭐ | 31🧑⚖️ |
| Humor | 795th | 3.214⭐ | 30🧑⚖️ |
| Mood | 726th | 3.661⭐ | 30🧑⚖️ |
| Given | 13🗳️ | 22🗨️ |
The mood is flawless with that misty water
And the graphics are awesome, I just luuve that blood as it bubbles up to the surface... no, im not a vampire.
I love the over-the-top blood splatter effect though.
There is a very subtle indication of how deep you are, there's a sonar blip so the closer you get to the bottom the closer the blips are together.
@jacob-ibanez-sanchez any advice how I should fix that? I'm not really sure what I'm doing, It's the first time I've pushed a build out 🤣
What a great model for the monster and the hungry fish, I love it!
I think this has a bunch of potential, great demo.
For criticism, I did not love the "click to move" and I was not sure if the shining "eyes" of the "submarine" were a game mechanic or an animation.
Also the standalone version 1.1 refused to run until I renamed the folder inside to Goat Sacrifice_Data, so maybe that could use a bug fix. See screenshot: https://i.imgur.com/vsZKhKf.png
Overall awesome stuff, rock on!