Keep it alive: A love story by DimiTree

[raw]
made by DimiTree for Ludum Dare 46 (JAM)

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After a grand misunderstanding our hero "i" is called to fix things up. Help "i" catch up with "t" and keep their relationship alive! asdadadwww.JPGasdadadad.JPG

Made with Unity3D.

Art & Animation: Lydia Papacostantinou

Programming & Level design: Dimitris Ladias

Audio Design & Music: John Kyritsis

Fullscreen is recommended to prevent cropping, Controls: wasd/arrows to move, spacebar to jump, HOLD R to restart level

Ratings

Overall 81th 4.175⭐ 22🧑‍⚖️
Fun 47th 4.2⭐ 22🧑‍⚖️
Innovation 486th 3.675⭐ 22🧑‍⚖️
Theme 82th 4.3⭐ 22🧑‍⚖️
Graphics 372th 4.225⭐ 22🧑‍⚖️
Audio 63th 4.225⭐ 22🧑‍⚖️
Humor 96th 4.1⭐ 22🧑‍⚖️
Mood 231th 4.025⭐ 22🧑‍⚖️
Given 22🗳️ 4🗨️

Feedback

AFKGroup0
21. Apr 2020 · 03:19 UTC
Very good game!
zacharyhunt90
24. Apr 2020 · 00:01 UTC
A very heartwarming story involving 2 letters, and that creepy guy A. Great concept and execution, the gameplay and platforming was smooth and easy to learn, the flat colored characters on a paper texture background worked well, and you got a few laughs out of me. nice work
PerfMouse Studios
30. Apr 2020 · 11:49 UTC
Mega great game! I really loved everything about it, only problem I faced was not being able to press "r" to restart. Other then that it really had me playing multiple times until I beat it! I love it :D
Nakami
30. Apr 2020 · 21:00 UTC
It's so cool, I love the idea and the humor who goes with it !
It's ask just the right amount of brain and address (even if the right side of parkour is a bit tricky => small platform).
BeregAlto
30. Apr 2020 · 21:00 UTC
Great animation and music!
Euforia Games
30. Apr 2020 · 21:19 UTC
Awesome game
Bulent Altinay
30. Apr 2020 · 21:24 UTC
Really good game! Like the graphics and soundFX. :thumbsup:
🎤 DimiTree
30. Apr 2020 · 21:51 UTC
@perfmouse-studios you are right we should have written "hold" :) thanks for the feedback
sypdev
02. May 2020 · 19:53 UTC
Great game! Funny idea
marcusnystrand
03. May 2020 · 22:35 UTC
First off, super nice aesthetics, animations and background music!

The only thing I think could be better is to have the player controller be a bit more snappy and responsive. It feels a bit "glidy" now.

Anyhow, great job!!
jk5000
04. May 2020 · 10:26 UTC
A very cute and friendly little game. I love the art style and the music. This is overall a good jam game. Well done.
Vex
04. May 2020 · 10:29 UTC
Super cute animations, good sound, great concept. I am not a fan of the "find the right button randomly"-approach to some of the puzzles, but that's a personal preference.
emil0227
04. May 2020 · 20:14 UTC
Unique concept and really good game design! Great game!
Local Minimum
06. May 2020 · 16:45 UTC
I love what you did with the theme! And very well made game in almost all its aspects! The character animations, the music, the mood that came from all of it together. And it was fun to play to. I got through it all, even though it took me long enough to figure out that the scene warping effect correlated with the distance I was from my loved one. I think I also managed to be outside the screen somewhat on one of the maps. Somewhat hard with the controls, but getting it exactly right is so hard. Very well made entry!
JordyForNow
10. May 2020 · 20:58 UTC
Very impressive great job on this. I really liked the distance mechanic but do think you could have elaborated more on this. Would like to see a version 2
Archimagus
10. May 2020 · 21:43 UTC
Brilliant execution, mood, sound. The whole game was just very satisfying to play. That said, the time limit felt more annoying than "good pressure" I'm not much of a platformer guy. Still, as I said, I really liked the theme, characters, and pretty much everything about the feel of the game, except the time limit, and maybe the running out of time effect.
kjscott
10. May 2020 · 23:05 UTC
This is really fun game, surprised not so many people have played this. The audio is cute and the storyline to go with it is really well done and put together. The only thing I would say is the music should fade out and then the new tracks should fade in when there is a track change, just helps the flow of the audio better.
Quinn_Patrick
11. May 2020 · 01:00 UTC
A really solid, impressively polished entry. My main complaint is design wise. It's clearly supposed to be a puzzle platformer, but many of the levels felt more like a precision platformer, where the objectives were simple to figure out but difficult to execute. Also, the platforming movement felt a bit unrefined, with long acceleration and a hopping walk animation that implies nonexistent vertical movement. Overall, though, you did a good job. I especially liked not being allowed to get to far away from the target, and how that was integrated into level design.
SamLeCreator
11. May 2020 · 01:01 UTC
Five stars across the board! I absolutely loved this game! Fantastic animation that you don't usually see in jam games, and a really cute story line too. Puzzle difficulty was perfect, and your mechanics were really readable. I especially liked the "don't get too far away" mechanic, which added that little something. Impressed you also had time to do cut scenes and volume control for master, music, and SFX. Congrats on 20 ratings, and great job! :)