Keep it alive: A love story by DimiTree

After a grand misunderstanding our hero "i" is called to fix things up.
Help "i" catch up with "t" and keep their relationship alive!


Made with Unity3D.
Art & Animation: Lydia Papacostantinou
Programming & Level design: Dimitris Ladias
Audio Design & Music: John Kyritsis
Fullscreen is recommended to prevent cropping, Controls: wasd/arrows to move, spacebar to jump, HOLD R to restart level
| Youtube | https://thelazeus.itch.io/keep-it-alive-a-love-story |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-it-alive-a-love-story |
Ratings
| Overall | 81th | 4.175⭐ | 22🧑⚖️ |
| Fun | 47th | 4.2⭐ | 22🧑⚖️ |
| Innovation | 486th | 3.675⭐ | 22🧑⚖️ |
| Theme | 82th | 4.3⭐ | 22🧑⚖️ |
| Graphics | 372th | 4.225⭐ | 22🧑⚖️ |
| Audio | 63th | 4.225⭐ | 22🧑⚖️ |
| Humor | 96th | 4.1⭐ | 22🧑⚖️ |
| Mood | 231th | 4.025⭐ | 22🧑⚖️ |
| Given | 22🗳️ | 4🗨️ |
It's ask just the right amount of brain and address (even if the right side of parkour is a bit tricky => small platform).
The only thing I think could be better is to have the player controller be a bit more snappy and responsive. It feels a bit "glidy" now.
Anyhow, great job!!