For Seraphina by Herrybiscuit
A short game about loss.

Ratings
| Overall | 741th | 3.69⭐ | 23🧑⚖️ |
| Fun | 2512th | 2.125⭐ | 22🧑⚖️ |
| Innovation | 1548th | 3.119⭐ | 23🧑⚖️ |
| Theme | 470th | 4.023⭐ | 24🧑⚖️ |
| Graphics | 1416th | 3.478⭐ | 25🧑⚖️ |
| Audio | 176th | 4⭐ | 23🧑⚖️ |
| Mood | 49th | 4.326⭐ | 25🧑⚖️ |
| Given | 25🗳️ | 14🗨️ |
I confess that your game particularly touched me. Thank you.
(When I was at the graveyard I thought I should've remembered her actual name. xD)
Possibly useful info: On Mac, it was hard to line my cursor up with each item you needed to interact with. It seemed the detection box was always to to the Southwest of the actual item. Not sure what the issue would be there!
check ours for an emotional moment :D
Two small notes, not really important, but so you know for the next ludum dare : the writings are really small on high-res screen, which makes it hard to read, and since you did not compose the music you should opt-out of the audio category
One note about gameplay: I wasn't able to immerse myself at the beginning because I was mashing my keyboard wildly trying to interact with things. It should be "click" not "e" in my opinion. Or at least you should list that control somewhere.
Also, i'll keep accessibility more in the forefront of my mind in the next title I make