LIFE:anti-viral by whydoidoit

[raw]
made by whydoidoit for Ludum Dare 46 (JAM)

landing_screen.jpg

In honour of the late John Conway and his famous game for no players "Life" we've made a tower defence version! Create your own immune systems and test them out with dangerous viruses.

Screenshot 2020-04-21 at 01.23.19.png

The game includes a complete level designer and particle simulator! Have fun :)

Screenshot 2020-04-20 at 00.20.18.png

John Conway recently died of Coronavirus. A sad fact, our sympathies are with his family. Please stay safe everyone.

Ratings

Overall 1808th 3.238⭐ 44🧑‍⚖️
Fun 1886th 2.988⭐ 44🧑‍⚖️
Innovation 341th 3.775⭐ 42🧑‍⚖️
Theme 2202th 3.024⭐ 43🧑‍⚖️
Graphics 1332th 3.548⭐ 44🧑‍⚖️
Audio 1192th 3.079⭐ 40🧑‍⚖️
Humor 1583th 2.526⭐ 40🧑‍⚖️
Mood 1791th 3.038⭐ 41🧑‍⚖️
Given 54🗳️ 34🗨️

Feedback

Simin
21. Apr 2020 · 04:27 UTC
I couldn't get to a point where any enemies would spawn): I think a tower defense game is totally thematic though!
Vinterdo
21. Apr 2020 · 04:53 UTC
Pretty cool idea, but i think it lacks complexity. Kudos for making level designer available for players :)
🎤 whydoidoit
21. Apr 2020 · 05:03 UTC
Ah yeah, spawn them yourselves to play against the levels. You tap the circles and drag @simin. That's what comes of not having time for a tutorial. The idea is that one player sets them up and another tries to defeat them.
Random Thoughts
21. Apr 2020 · 05:19 UTC
I feel like I'm a bit too dumb to understand whats going on in this game, but the sound effects are extremely satisfying and I really like watching the behaviours of the different viruses, especially the black ones that chase the nuclei around. Good job!
No Grapes Games
21. Apr 2020 · 05:21 UTC
Nice use of particle physics! Emergent gameplay based on simple rules is always cool to see. The interface was very confusing at first; it looked like I was on some strange site with links to other pages and a non-functioning web game at the top. Once I figured it out it was great though.
lectvs
21. Apr 2020 · 05:23 UTC
Looks interesting, but I can't seem to get the game to run. It's stuck on the main menu with the music playing.

RIP John Conway, he was a mathematics legend. :(
🎤 whydoidoit
21. Apr 2020 · 05:28 UTC
@lectvs - think this is @no-grape-games point lol -> press any of the games in the list! I'll add a button
icxon
22. Apr 2020 · 05:06 UTC
The tutorial tooltip disappears really fast :smile: Really liked the dynamic of the game. Viruses are OP!.

Here is my playtest:

https://youtu.be/J8rFugKcISA
PonyPen
22. Apr 2020 · 07:43 UTC
Really smart looking game you've made! It took me a little while to work out how to play as I think the tutorial could stay up a little longer. (For us slow readers :')
OhFiddleDiddle
22. Apr 2020 · 07:45 UTC
I am incredibly heart-broken to discover John Conway has passed away. The Game Of Life was one of the first things I made in Unity. RIP.

As some other people have mentioned, more help in-game understanding what was going on would be helpful, but otherwise very cool concept and quite fun.
Keep up the great work.
kostasvs
22. Apr 2020 · 11:14 UTC
Quite polished looking game, I think it would be fun to play on mobile too (given the swipe controls). It's cool that you included an editor too, truth is I didn't try it as I sucked in the game :)
The1
22. Apr 2020 · 16:14 UTC
Nice Game! Must agree with @kostasvs mobile version will be cool!
somethang123
22. Apr 2020 · 19:00 UTC
Good job! I love how you included a level designer and it feels really good to play!
Sofy35
22. Apr 2020 · 19:38 UTC
I Love your game ! Easy to play, I join the comments above wiwh says that a mobile version would be really cool :)
kjscott
22. Apr 2020 · 22:18 UTC
Took a while to figure out how to play, being able to swap the between phage, virus and the other thing was helpful. A lot of the game consisted on getting them onto the board but a few times I hadn't realised I had run out of credits so was watching until the time ran out and I could then start up the next game.

The overall visual style was pretty consistent with itself, the audio may have been a little too harsh for the game but I can hear how you tried to match it to the gameplay.
Iferit
23. Apr 2020 · 01:14 UTC
Thats really cool.
ZerohBeat
23. Apr 2020 · 12:47 UTC
Very interesting game. Initially I was really confused but by experimenting I figured it out. Virus to get more cells together and then spam toxins :D
g12345
23. Apr 2020 · 13:40 UTC
That was really quite fun. In the end I also figured out you can swap between virus and phage and I can win most of the time now. Very nicely done.
DigitalLimestone
23. Apr 2020 · 14:24 UTC
This was utterly beautiful. Everything runs so smooth, I didn't encounter a single bug: It was flawless.

I think it would have been cool if there was some sort of campaign, just so we can gauge our skill level but other than that, this is a shockingly brilliant game. :clap:

A quick note: I couldn't get this to run in chrome, I had to run it in microsoft edge.
🎤 whydoidoit
23. Apr 2020 · 14:35 UTC
Oh that's odd! It runs in Chrome on a Mac lol! Browsers....

And yeah the plan was for a Clash of Clans style online leaderboard. I got it 1/2 working. So you attack someones defences and they do yours etc. Maybe later!
imod
23. Apr 2020 · 16:01 UTC
Good game! Game process looks really cool!
Scott Steffes
24. Apr 2020 · 07:54 UTC
Some very literal cellular automata. Those viruses are brutal!
I'm not sure what I did, but it feels like I hurt somebody/something. So that was an experience. And new experiences are what jam games are all about!
Giulia
24. Apr 2020 · 19:42 UTC
I didn't quite understand how to do it, but the soundtrack is engaging and seeing everything burst is satisfactory :D Cool game,
I agree with those who say it would be nice on mobile!
BitPokit
24. Apr 2020 · 22:38 UTC
It's so satisfying making the particles streak across the screen! Music and artwork are excellent. Takes a bit to figure out how to play, but overall its a solid game with responsive mechanics and is very fun! :smile:
SAVVU
25. Apr 2020 · 10:18 UTC
Took a while until I managed to understand how to play but I had a great time and was really impressed by that effects you are using! Really well done!
🎤 whydoidoit
25. Apr 2020 · 10:30 UTC
Yeah definitely needs the tutorial I ran out of time with, and the set of test levels... oh well!
notapixelstudio
25. Apr 2020 · 11:10 UTC
nice idea, a bit confusing though. Here UI and UX is crucial. I guess the scope was a bit bigger than a jam game. But nice try. thanks for the entry :)
coolestdoggie
25. Apr 2020 · 15:17 UTC
Nice game with an unusual idea! I liked the art style!
Trexxak
26. Apr 2020 · 14:55 UTC
I too feel like I'm in the team too-stupid-for-this-game, but it does look and sound awesome! I didn't understand it, but I still had a great time :D
zubspace
27. Apr 2020 · 20:42 UTC
Very interesting concept. Had a bit of problem with aiming, it felt a bit out of control. But everything ran smooth and it was nice to look at. *Thumbs up*
Honest Dan
11. May 2020 · 19:53 UTC
I feel like I should have understood science a little more to fully appreciate this! But there were some cool visual and the way the different units interacted with one another was rewarding to watch. Once I understood the controls to fling out the units, it felt nicer to play too.