O Captain! My Captain! by jamioflan

[raw]
made by jamioflan for Ludum Dare 46 (JAM)

Captain!

Are you ready to cross the asteroid belt and complete your deliveries? Can you keep your ship (with the trusty old RobinOS 5.4 installed) alive?

Help keep Robin up and running Helping.png

Explore asteroids and locate mission vital items for Robin Gathering.png

Take to the skies and complete all your deliveries on time Flying.png

Controls are WASD to move F to interact SPACE to take-off/land when at the helm

Ratings

Overall 253th 3.962⭐ 28🧑‍⚖️
Fun 257th 3.865⭐ 28🧑‍⚖️
Innovation 734th 3.538⭐ 28🧑‍⚖️
Theme 1681th 3.442⭐ 28🧑‍⚖️
Graphics 1106th 3.712⭐ 28🧑‍⚖️
Audio 629th 3.558⭐ 28🧑‍⚖️
Humor 411th 3.596⭐ 28🧑‍⚖️
Mood 282th 3.962⭐ 28🧑‍⚖️
Given 53🗳️ 25🗨️

Feedback

acgaudette
22. Apr 2020 · 20:40 UTC
good work! I liked the diagetic interaction, being able to roam around your ship and especially the rendertexture in the cockpit + the OS sprites. fun voice acting. the environment immersion is going in a good direction. I might focus a bit more on the elements of the ship and how they interact with each other for a more emergent experience.
acgaudette
22. Apr 2020 · 20:41 UTC
just a note: you are going to want to leave reviews on other games if you would like to receive more feedback :)
bziarkowski
23. Apr 2020 · 08:15 UTC
Liked this game. Good world buidling.
Apace
23. Apr 2020 · 12:52 UTC
Very fun review! RobinOS guides the player beautifully through the missions, with a personality that's fun to be around. As previously said, the RobinOS screens and the screen in the cockpit were really well done. I also liked the fact that you provided directional hints on where to go, it made the game more fun in my opinion. Good job on this!
Lee Beever
23. Apr 2020 · 13:05 UTC
A really enjoyable experience. Got a little sad at the end :(
asfdfdfd
27. Apr 2020 · 20:15 UTC
I love sleeping bear. And this cute game. Great!
HailStorm32
27. Apr 2020 · 21:39 UTC
Audio was a bit quiet, but other than that, great game. Liked the voice acting.
Daniil Tcyvakin
27. Apr 2020 · 23:01 UTC
pretty cool game, cool ship control, and movement! great job!
Red Ash
28. Apr 2020 · 12:58 UTC
Good job on the ship! I like exploring asteroids. Thank you for the hints about where to go, it allowed me to understand the structure of the ship quite fast. Overall you did a pretty good job!
eduardogacn
29. Apr 2020 · 00:19 UTC
3d very well accomplished. Good job!
Zypo
29. Apr 2020 · 14:41 UTC
...I didn't rate your game because I didn't play it, but you may want to know that I am intrigued by the idea - and you got my attention! I would have loved to play it if it was web-based!
fancypants
29. Apr 2020 · 16:17 UTC
Congrats on putting this together in a weekend! The graphics look nice, and I really liked the atmosphere of the game. A couple of notes: the speaking audio was a bit low, and I wish the gameplay was a bit more challenging.
Plutonium Powered
29. Apr 2020 · 16:20 UTC
Some cool ideas here. Controls don't really make sense. Would have been better to use mouse click to pick-up and use. 3D mesh design was good. Nice little environment. Some of the meshes were a bit glitchy though. Also, I got stuck in the engine after completing the first mission. ![pic.jpg](///raw/cb1/e2/z/338f4.jpg)
🎤 jamioflan
29. Apr 2020 · 21:03 UTC
@plutonium-powered I think I may have left the collider active on the component when it slots into place, sorry about that! If you want to have another go, try standing further back and it should be far enough that the component doesn't catch you.
cdunham
03. May 2020 · 09:46 UTC
Awesome entry! I like all the little details and the voice acting is great! I only had problems with piloting the ship; driving and turning the ship felt really slow.
zchen
03. May 2020 · 10:23 UTC
Very impressive entry! I'm blown away by the sheer amount of assets y'all created for this jam. Everything from the models, music, and voice acting! I also appreciate the thought put into the camera angles, like how the screens fit nicely in the frame when you're in the flight pit or when you take off from the fuelling station the rainbows rocks are in line with your view.

As for improvements, I felt like the ending felt abrupt and forced. Mind you, it had the desired effect and I did feel for my robot companion a little bit. But I think some environmental foreshadowing might make the ending feel more natural. It could be as simple as a notice board that says, "SHIP DAMAGE DETECT. SCHEDULING DE-COMMISSION.", inside the ship where the player is bound to walk past and glance at as they do the missions. Also my audio was quite soft as a few people mentioned.

Overall, I'm super impressed by what you all pulled off this jam. Great job everyone!
dkviplounge
06. May 2020 · 01:42 UTC
Really cool seemless gameplay between first person resource gathering to ship piloting - feels like I'm in a playground and exploring a mini world. Visuals are simple yet charming. Too bad about there being zero audio - could've added a lot to the experience. Overall liked the sense of freedom and play.
Admiral Flapjack
12. May 2020 · 12:59 UTC
This was a super fun game. I liked needing to repair your ship and refuel, and the lighthearted emoji monitor dotted all around the ship. The controls and gameplay were easy to understand, and the asset design was really, really good. This is a game that deserves an expanded version.