The Dice Tower of Babylon by Zarkith
*All screenshots taken in Tabletop Simulator
TABLETOP SIMULATOR IS NOT REQUIRED! YOU CAN PLAY THIS IN REAL LIFE!
Second time I made a tabletop game for the compo, but this time it isn't complicated out the ass!
This is a dice game for upwards of 2 players. The only limit is the number of dice you have, which is 10 per player.
The objective is to construct and grow a tower of dice to reach the tabletop heavens, home of our lord and savior RNGesus. To do this, players must place dice equal to the last digit of the sum of the two adjacent dice beneath it.
Everyone places one dice at a time, or rolls a new one if they have no moves, until either one player has ran out of dice, no one is able to make a valid move, the tower is completed (almost impossible), or the tower is accidentally destroyed.
More in-depth rules can be found inside the TTS mod and in the Print & Play link.
IF YOU DON'T WANT TO MAKE THE CUSTOM DICE, YOU CAN USE REGULAR D6'S AND PLAY THE GAME IN BASE 6 INSTEAD OF BASE 10!
Speaking of the custom dice, their faces were randomly generated so that of the 10 in the set, no two are the same and every digit from 0 to 9 shows up exactly 6 times.
TL;DR It's kinda like UNO, but with dice.
TABLETOP SIMULATOR IS NOT REQUIRED! YOU CAN PLAY THIS IN REAL LIFE!
Second time I made a tabletop game for the compo, but this time it isn't complicated out the ass!
This is a dice game for upwards of 2 players. The only limit is the number of dice you have, which is 10 per player.
The objective is to construct and grow a tower of dice to reach the tabletop heavens, home of our lord and savior RNGesus. To do this, players must place dice equal to the last digit of the sum of the two adjacent dice beneath it.
Everyone places one dice at a time, or rolls a new one if they have no moves, until either one player has ran out of dice, no one is able to make a valid move, the tower is completed (almost impossible), or the tower is accidentally destroyed.
More in-depth rules can be found inside the TTS mod and in the Print & Play link.
IF YOU DON'T WANT TO MAKE THE CUSTOM DICE, YOU CAN USE REGULAR D6'S AND PLAY THE GAME IN BASE 6 INSTEAD OF BASE 10!
Speaking of the custom dice, their faces were randomly generated so that of the 10 in the set, no two are the same and every digit from 0 to 9 shows up exactly 6 times.
TL;DR It's kinda like UNO, but with dice.
| Tabletop Simulator (Steam Workshop) | http://steamcommunity.com/sharedfiles/filedetails/?id=575163392 |
| Print & Play (Dropbox) | https://www.dropbox.com/sh/4wp6l3x24pygv77/AABu3uEGbNz4wNmuix9iaGowa?dl=0 |
| Source (Dropbox) | https://www.dropbox.com/sh/d19m1k5q98z7jrl/AADQpeqpY4E58S8xTNy9xh9Qa?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=34144 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.45 | 313 |
| Fun | 3.36 | 324 |
| Graphics | 3.00 | 526 |
| Humor | 2.83 | 274 |
| Innovation | 3.73 | 148 |
| Mood | 2.81 | 589 |
| Theme | 3.26 | 796 |
Tabletop Simulator is a physics sandbox game that has tools to simulate real life physical table games.
It's only required to play this if you cannot physically print out enough of my custom dice, or don't have enough spare regular dice lying around your house.
I almost wonder if I'd be having even more fun if I'd just been tower building, and not having to do base 6 math too.
Also, thanks for the bug report on my game, I couldn't see why it was being caused for the life of me whilst developing it!
Nice game. Didn't watch the entire video but got the general idea.
I see the print and play, I guess I'll have to see how I can duplicate that onto my physical dice (cos no way I'm hand-building 10x number of players dice by hand).
Kudos :)
+ Very innovative concept
+ Looks really fun (didn't actually play it, just watched the video)
Obs:
o Really cool to have a TableTop Sim game, would play IRL
Awesome work!
And cool that you also made the file for 3d printing, migth try to 3d print it some time in the future. ^^