Shrodinger's Cat by Lex
Help Schrodinger safely extract his cat Milton from the box.

Made with: Unity, Paint.NET, bfxr, Audacity, WolframTones.
| Youtube | https://lextatic.itch.io/schrodingers-cat |
| Youtube | https://gitlab.com/lextatic/ld46-keep-it-alive |
| Original URL | https://ldjam.com/events/ludum-dare/46/shrodingers-cat |
Ratings
| Overall | 495th | 3.467⭐ | 32🧑⚖️ |
| Fun | 706th | 3.067⭐ | 32🧑⚖️ |
| Innovation | 401th | 3.448⭐ | 31🧑⚖️ |
| Theme | 161th | 4.05⭐ | 32🧑⚖️ |
| Graphics | 160th | 4⭐ | 32🧑⚖️ |
| Audio | 253th | 3.483⭐ | 32🧑⚖️ |
| Humor | 276th | 3.276⭐ | 31🧑⚖️ |
| Mood | 416th | 3.345⭐ | 31🧑⚖️ |
| Given | 23🗳️ | 19🗨️ |
Thanks for the feedback!
Welp, that was pretty fun ! I love when Animal Crossing-style object moving meets superposition of state. The computer mechanic was a brilliant idea. Great job !
The graphics and sounds are pleasant, making the game experience nice.
Good job!
Not really much gameplay with the trial and error, but the art style is neat. Besides the controls, the instructions of what to do in the game are clear from the start. The highlighting of certain key words was used effectively.
Interesting but IMO too easy.
You just juggle things around until you find which 4 they are and then just swap them until it's 100%.
So there's no real challenge, more like just work.
However, if you'd introduce some time limits, or certain requirements changing over time, that'd require a bit more thought. Or if you'd just give some other kind of hint on how close you are to the real solution, and not exact number of items that are correct and the chance of it surviving.
You should've left the player with the option to actually open the box even tho it's not 100%. Then just apply the chance. :) Some would find a dead cat, others a live one.
In any case, nice work. Well done.
