LD46 - Carry This Torch Through by tso

[raw]
made by tso for Ludum Dare 46 (COMPO)

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It is dark and cold, and the hour is growing late.

Ratings

Overall 580th 3.375⭐ 26🧑‍⚖️
Fun 837th 2.86⭐ 27🧑‍⚖️
Innovation 561th 3.24⭐ 27🧑‍⚖️
Theme 538th 3.66⭐ 27🧑‍⚖️
Graphics 126th 4.08⭐ 27🧑‍⚖️
Mood 60th 4.042⭐ 26🧑‍⚖️
Given 25🗳️ 10🗨️

Feedback

madbookstudios
20. Apr 2020 · 03:27 UTC
The look of this game is so unique. Really artistic, the colours pop so nicely!
quichi
20. Apr 2020 · 03:30 UTC
Great game! I personally really like the simplistic art style and the use of bright and vivid colours.

I got very confused though, the goal of the game wasn't very clear to me. Am I trying to keep the lamp alive? Or am I trying to find an exit? Or both? Explaining that clearly would give the player a lot more direction in my opinion.

I loved the animation of the little black monster that crawls towards you - although simple, it gets the point across very well.

Overall, a nice game with a good feel. Great work :)
brunosly
20. Apr 2020 · 03:43 UTC
Loved the graphics and art direction. Sometimes my light growed without anything near, I don't know if I didn't undestand or if it's a bug maybe. Overall great Ideia and game feel!
🎤 tso
20. Apr 2020 · 04:05 UTC
thanks @brunosly ! Yea there's a bit of a "breath" to the lamp occasionally, and you can left mouse to spend light on a temporary boost.
N.O. Games
20. Apr 2020 · 07:12 UTC
I really enjoyed this. The art style and the changing colours of the light were really nice. Having monsters just be moving shadows creates a really nice atmosphere. Great game.
bredcrumb
20. Apr 2020 · 19:50 UTC
I liked the athmosphere and the art style. The pressure of having to keep the flame alive was pretty fun!
Jupiter_Hadley
20. Apr 2020 · 21:29 UTC
Nice colors! I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/eHokHalkfT0
thedashdude
21. Apr 2020 · 02:49 UTC
I didn't quite figure out what was going on, but the colors were nice and the atmosphere spooky. Would be a little better with haunting music.
Tom Kun
21. Apr 2020 · 03:29 UTC
I like the style! It looks pretty good! But I am not sure where should I go.
zillix
21. Apr 2020 · 03:37 UTC
The aesthetic and presentation were fantastic. Loved it.
zimny11
22. Apr 2020 · 12:29 UTC
Nice game. I like this simple and pleasing to the eye art style. I also like torch light visualizations. It was easy to get what you should do :)
Walkalope
24. Apr 2020 · 13:34 UTC
Hi! I played your game on-stream last night. If you didn't get a chance to watch, the VOD is on channel (linked in my profile here).

I thought this game was a tremendous example of strong, thoughtful aesthetic decisions having a *huge* impact even while being minimal in their execution. The entire experience feels pared down to its essence - very cool.

I don't mind the lack of narrative or real objective (unless I missed the objective) - I think I only wanted some music and some sound effects to push the immersion a little further. And your level generation was lovely - well done!
velvetlobster
25. Apr 2020 · 00:21 UTC
Kinda philosophical. the color choices really create some contrast and a very unique aesthetics.
Monish Vyas
28. Apr 2020 · 08:25 UTC
Just like the others I loved the colors and aesthetics. Simplistic and beautiful. Just couldn't figure out what am I supposed to do.
MrHassanSan
28. Apr 2020 · 15:22 UTC
Hey hey, finally got around to playing this after seeing it on @walkalope's stream! Love love love the simplicity and aesthetic direction here. Like others, I wasn't really sure where I was supposed to go—but I would totally play a game like this even if it were just aimless exploration.