JamIt by jrf

[raw]
made by jrf for Ludum Dare 46 (JAM)

It's Saturday night and you're throwing a party! But throwing party isn't as simple as it sounds. You need to keep the guests happy, food and drinks supplies up and the noise to a minimum as to not disturb the neighbours.

Use the buttons at the bottom to control the music volume and to add food or drinks.Your party will die if too many people leave or the neighbours noise tolerance is exceeded.

UPDATE (21.4.2020 21:01): Fixed audio not working on Chrome. Fixed trying to load non-existent files if browser window has been zoomed in or out.

tg<em>image</em>3765258908.jpeg

Ratings

Overall 2412th 2.75⭐ 22🧑‍⚖️
Fun 2325th 2.625⭐ 22🧑‍⚖️
Innovation 2269th 2.65⭐ 22🧑‍⚖️
Theme 1870th 3.325⭐ 22🧑‍⚖️
Graphics 1860th 3.1⭐ 22🧑‍⚖️
Humor 1381th 2.7⭐ 22🧑‍⚖️
Mood 1969th 2.9⭐ 22🧑‍⚖️
Given 10🗳️ 14🗨️

Feedback

Juice Lizard
21. Apr 2020 · 09:29 UTC
The music is good. I am curious to see this game more finished.
Ryan Harriman
21. Apr 2020 · 14:36 UTC
Cool idea. Would be great if the cops showed up if the volume stay too loud too long.

Nice job.
Jofish
21. Apr 2020 · 14:40 UTC
I really like the mood of this - the vignette and the way everything is drawn give a really nice vibe. Gameplay-wise, I feel as though the game doesn't give enough information or feedback to the player. I could have done with some sim-like thought bubbles from the party guests, or a warning that the neighbours were getting annoyed at the noise (I didn't realise that was a game mechanic until I came back and read the description). I also didn't realise there was a limited amount of food or drink, so just kept topping them up without any strategy. It's a really neat idea though, omnisciently controlling a dying party.
KebabuTurka
21. Apr 2020 · 14:42 UTC
Unfortunately I can't hear music in this game.
Gabriel Pittol
21. Apr 2020 · 14:43 UTC
Pretty neat idea. Cool game.
ReallyQbert
21. Apr 2020 · 14:47 UTC
I liked the idea of trying to have a responsible but fun party. Haha! We've all tried that with different rates of success I suppose. I had fun for the first 5 minutes but then the party ended abruptly at 1.53AM with 11/15 guests but no food or drinks (not sure if there is a limit I had to follow?). I'm not sure why the party ended either. The mood was good. Nice job!
kitjenson
21. Apr 2020 · 14:48 UTC
Well executed. Pretty slow burn though. A few more interaction types and/or outcomes would be apprectiated.
Sockyman
21. Apr 2020 · 14:49 UTC
I like your idea and the art was pretty nice. It's kind of confusing what to do when you run out of food and drinks.
SylvainPV
21. Apr 2020 · 14:54 UTC
Okay so it's a dude only party ! Not sure if it fits the them then :p
My party ended at 2AM with mood at max, did I win ? Not clear what I'm supposed to do when no more drinks and food
SlimBun
21. Apr 2020 · 15:06 UTC
Pretty good game! Good for a game jam, <3
linluk
21. Apr 2020 · 15:18 UTC
Cool idea! And good sound!
Qux
21. Apr 2020 · 15:49 UTC
Good music, too bad it disappears sometimes ?
It lacks of visual feedback (drinks + food) . Next you could add consequences, like people throwing up, cops for the noise, etc...
Basically, the strategy I ended up with is to lower the sound on start to fire maximum people, then volume up to keep 5 or 6 people. Next is drink + food management to last until the morning. I don't know if it's a good way to keep a party alive in real life, but I had a good time playing yours !
🎤 jrf
21. Apr 2020 · 17:44 UTC
@ryan-harriman That actually was the idea behind the game ending if the noise level gets too high; neighbours call the cops and the party dies. I just simply ran out of time to communicate it properly :(

@jofish I agree, the lack of feedback is a real problem. I had those in mind but they got cut out due to time constraints. Limiting the food and drink supply was kind of a last minute implementation as having it infite felt way too easy.

@kitjenson I had planned more variables such as people passing out, calling in more people to liven up the party etc. but man is 72 hours short!
🎤 jrf
21. Apr 2020 · 18:04 UTC
@kebabuturka Sorry about that, there was a problem with audio on Chrome. Should be fixed now.
BearDing8
22. Apr 2020 · 12:37 UTC
I liked the simple artwork and idea. I didn't know what to do when I figured out I cannot give my guests infinite amount of food to keep them happy :) A nice jam work. Congratulations.
Sandra Martinez
23. Apr 2020 · 02:19 UTC
I think you should consider adding effects like displaying less food and drink on screen when the food/drink level is down