{"author_link":"\/users\/link","author_name":"Link","author_uid":"1126176","comments":[{"author_name":"rkhadder","author_uid":"1100754","time":"2020-04-24T03:56:53Z","epoch":1587700613,"modified":1587700613,"text":"Nice concept\nI really liked the maze and the art graphics\nWhen you die you restart in the same room is a nice touch\nThe attack mechanic was kind of tough, would be nice if the radius was larger","likes":1,"format":"md"},{"author_name":"smirnov48","author_uid":"1003831","time":"2020-04-25T21:15:26Z","epoch":1587849326,"modified":1587849326,"text":"Good game. I win in it) Sometimes DMG is zero... ![\u0411\u0435\u0437\u044b\u043c\u044f\u043d\u043d\u044b\u0439.png](\/\/\/raw\/7fe\/z\/333df.png) I think it's bug.","likes":1,"format":"md"},{"author_name":"Link","author_uid":"1126176","time":"2020-04-27T08:02:18Z","epoch":1587974538,"modified":1587974981,"text":"@smirnov48 the indicated numbers are bonuses: so dmg:0 means that there is no bonus on damage.\n\nI added a little explanation in the game description. Thanks for the feedback!","likes":0,"format":"md"},{"author_name":"smirnov48","author_uid":"1003831","time":"2020-04-27T08:08:53Z","epoch":1587974933,"modified":1587974933,"text":"@link, thanks. It's confusing ^) without bonus is so hard to kill enemies.","likes":1,"format":"md"},{"author_name":"Euforia Games","author_uid":"1180118","time":"2020-04-27T15:14:12Z","epoch":1588000452,"modified":1588000452,"text":"Played the game and its pretty awesome!","likes":1,"format":"md"},{"author_name":"PythooonUser","author_uid":"1170793","time":"2020-04-27T15:47:17Z","epoch":1588002437,"modified":1588002437,"text":"A solid idea with nice pixel-art. Hitting enemies was a bit hard though, as you need to grab the exact frame damage can be inflicted.","likes":1,"format":"md"},{"author_name":"BoxedMeatRevolution","author_uid":"1004894","time":"2020-04-27T16:10:33Z","epoch":1588003833,"modified":1588003833,"text":"For some reason double click to run didn't work. I'm on Windows 10 and I needed to use powershell with \"java -jar .\/Holy_Fire_Knight.jar\". I also ran into an index out of bounds in level.LevelLoader.next(LevelLoader.java:38) on my first run :cry:\n\nI played again and I won! I loved the flame animation at the end :smile: \n\n\n\n","likes":1,"format":"md"},{"author_name":"Link","author_uid":"1126176","time":"2020-04-27T20:41:36Z","epoch":1588020096,"modified":1588020096,"text":"@boxedmeatrevolution oh, that's really strange, I'm sorry for those problems. Hope they did not annoy you.","likes":1,"format":"md"},{"author_name":"PandaSekh","author_uid":"1180165","time":"2020-04-29T09:32:25Z","epoch":1588152745,"modified":1588152745,"text":"Cool game! The enemies were a bit tough tho, but other than that it was good :) ","likes":1,"format":"md"},{"author_name":"Skvader_418","author_uid":"1178124","time":"2020-05-10T19:26:59Z","epoch":1589138819,"modified":1589138819,"text":"Really cool game,the graphics and art are nice, but i think the first sword is total garbage and the enemies are hard, however the dificulty kinda doesnt matter because of its not perma death\n","likes":1,"format":"md"},{"author_name":"PronomicalArtist","author_uid":"1041942","time":"2020-05-11T10:43:12Z","epoch":1589193792,"modified":1589193792,"text":"I saw you only needed one vote. I think it's cool, but it could use some polish. I liked the idea. Good concept. \nIf you worked on the animation and made the combat a bit smoother I think you'd have a solid game. Thumbs up from here!","likes":1,"format":"md"},{"author_name":"MikDionio","author_uid":"1188146","time":"2020-05-12T12:27:31Z","epoch":1589286451,"modified":1589286451,"text":"The game is good, with solid concept and mechanics. The art and sound effects are great. The combat could use some work though. It's hard to fight enemies since the attack effect doesn't increase with range. The enemies don't have any wind-up to their attacks so its hard to predict when an attack is coming and move out of the way.","likes":1,"format":"md"}],"format":"md","images":["ld46\/184423-12f36c7dd6c01d6e251086839cf2d45a.png"],"links":[{"url":"https:\/\/github.com\/Vulcalien\/Ludum-Dare-46\/","text":"Youtube"},{"url":"https:\/\/vulcalien.itch.io\/ld46-holy-fire-knight","text":"Youtube"}],"metadata":{"g_key":"61542","g_author":"1126176","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"274922","g_title":"Holy Fire Knight","g_status":"PVT1","g_place":"1081","g_commentcount":"12","g_site2_node_id":"184423","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"184423","n_urlkey":"274922","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/holy-fire-knight","n_slug":"holy-fire-knight","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"126176","n_created":"1586768815","n_modified":"1587974928","n_version":"633173","n_status":"COMMIT"},"node":{"id":184423,"parent":176557,"superparent":9,"author":126176,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-20T22:39:53Z","created":"2020-04-13T09:06:55Z","modified":"2020-04-27T08:08:48Z","version":633173,"slug":"holy-fire-knight","name":"Holy Fire Knight","body":"\"Holy Fire Knight\" is Dungeon game, where the goal is to bring the holy fire to your king.\n\n## How to Play\nDownload the jar file, and run it (you must have Java 1.8 or newer installed)\n\nWASD to move\nE or P to interact\nL or mouse-left to attack\n\n### Weapons have four values:  \nDMG (damage), KNB (knockback), RNG (range), CLD (cooldown)  \nall of these are defined as \"bonuses\".  \neg. a DMG 5 means that you deal \"5 + base_damage\" of damage\n\n## Keep it alive\nAfter you take the holy fire, you need keep it alive with coal. If the fire extinguish, you lose!","meta":{"author":[126176],"cover":"\/\/\/content\/0ec\/e1\/z\/2eca8.png","link-01":"https:\/\/github.com\/Vulcalien\/Ludum-Dare-46\/","link-01-tag":[42332],"link-02":"https:\/\/vulcalien.itch.io\/ld46-holy-fire-knight","link-02-tag":[42337],"link-02-name":"Game File","grade-07-out":"1"},"path":"\/events\/ludum-dare\/46\/holy-fire-knight","parents":[1,5,9,176557],"love":0,"notes":12,"notes-timestamp":"2020-05-12T12:27:31Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":20,"grade-06":20,"grade-07":9,"grade-08":21},"magic":{"cool":116.16002188762,"feedback":3,"given":24.625,"grade":22,"grade-01-average":3.553,"grade-01-result":1081,"grade-02-average":3.632,"grade-02-result":610,"grade-03-average":3.026,"grade-03-result":1728,"grade-04-average":3.921,"grade-04-result":662,"grade-05-average":3.444,"grade-05-result":1466,"grade-06-average":3.333,"grade-06-result":909,"grade-07-average":3.214,"grade-08-average":3.316,"grade-08-result":1365,"smart":-13.397459621556}},"text":"\"Holy Fire Knight\" is Dungeon game, where the goal is to bring the holy fire to your king.\n\n## How to Play\nDownload the jar file, and run it (you must have Java 1.8 or newer installed)\n\nWASD to move\nE or P to interact\nL or mouse-left to attack\n\n### Weapons have four values:  \nDMG (damage), KNB (knockback), RNG (range), CLD (cooldown)  \nall of these are defined as \"bonuses\".  \neg. a DMG 5 means that you deal \"5 + base_damage\" of damage\n\n## Keep it alive\nAfter you take the holy fire, you need keep it alive with coal. If the fire extinguish, you lose!","title":"Holy Fire Knight"}