Jack Lumber vs The Aliens by ryandali

[raw]
made by ryandali for LD34 (COMPO)
Jack Lumber and his trusty bottomless hatchet sack, must fight through the woods, escaping a relentless electric wall and battling aliens along the wall. An attempt at a strange 3D variant of an endless running.

Controls:
Mouse to aim and turn.
Left Mouse Button to throw hatchet.
Right Mouse Button to crouch/Stop.

Destroy aliens and targets with your hatchet to get a high score, be careful.. the alien's forces grow as you progress.

Ratings

Coolness 39% 1766
Overall 3.00 673
Audio 2.84 386
Fun 2.65 790
Graphics 2.95 564
Humor 2.47 429
Innovation 3.00 571
Mood 2.56 734
Theme 3.30 776

Feedback

NuclearCellar
15. Dec 2015 · 01:42 UTC
The camera is a little glitchy but the throwing feels satisfying.
tharealjohn
15. Dec 2015 · 01:44 UTC
Unfortunately, it crashes on launch for OSX.

"dyld: lazy symbol binding failed: Symbol not found: _mono_set_dirs"
deadread
15. Dec 2015 · 01:45 UTC
The idea of having a "make your own rail shooter" is new to me, especially with the growing water gate behind the user. However, some clipping and aiming bugs have made the game tedious, and more often than not, frustrating. Good work :)
blohod
15. Dec 2015 · 02:38 UTC
you need to make it a zip file
LavWa
15. Dec 2015 · 03:36 UTC
Cool idea, nice use of the theme. A little bit of bugs, but still enjoyable :)
muffty
15. Dec 2015 · 03:57 UTC
after first control problems... Nice game!
Sokar92
15. Dec 2015 · 04:01 UTC
Strange camera. Very simple. Good idea.
Reggianito
15. Dec 2015 · 04:44 UTC
Your windows folder is empty, dog
srakowski
16. Dec 2015 · 00:11 UTC
Cool use of the theme. Killing the aliens was quite satisfying :) Well done :)
cgriff
16. Dec 2015 · 13:58 UTC
Camera control is a little difficult, but I like the cartoony look and you've done a good job with the throwing.
Shovix
18. Dec 2015 · 20:32 UTC
funny :)
Hot Box Games
20. Dec 2015 · 21:05 UTC
Very sensitive camera, mouse was not locked to window so very hard to play. Good concept and the throwing was very satisfying.
UrbanHelsing
23. Dec 2015 · 21:22 UTC
The constant moving was an interesting feature, but very annoying though