Keep the Beet Alive by Tad

Screenshots

You are a Beetroot
There you are, minding your own business while listening to your favourite songs. Suddenly, a horde of snails descend upon you. Well, that's just not on. It's time to fight back.
So grab your salt shaker, your best headphones (we recommend "Beets by Dray"), and a can-do attitude: It's time to slug these snails.
How to Play
What to do
Use the reticule to aim at incoming snails, and tap in time with the beat to rebuff and damage them, buying you precious time.
The game is over when the Beet has taken too much damage or you've defeated all the snails!
Controls
| Control | Description | |--------------------|--------------------------------------| | Spacebar | Tap in time with the beats to attack | | Mouse | Aim | | Q / Esc | Back to main menu |
Who Made This?
Team Members
| User | Credits | |--------------------|--------------------------------------| | @quandtm | Programming | | @robert-van-duursen| Programming, Shader Design | | @tad | Art, Music |
Extra Credits
| Credit for | Credit to | |---------------------|--------------------------------------| | Drum samples | SampleRadar via MusicRadar | | "Porky" font family | Font-a-licious, used royalty-free for non-commercial purposes |

Ratings
| Overall | 544th | 3.786⭐ | 37🧑⚖️ |
| Fun | 689th | 3.586⭐ | 37🧑⚖️ |
| Innovation | 326th | 3.786⭐ | 37🧑⚖️ |
| Theme | 459th | 4.029⭐ | 37🧑⚖️ |
| Graphics | 232th | 4.347⭐ | 38🧑⚖️ |
| Audio | 97th | 4.157⭐ | 37🧑⚖️ |
| Humor | 151th | 3.985⭐ | 36🧑⚖️ |
| Mood | 486th | 3.797⭐ | 34🧑⚖️ |
| Given | 36🗳️ | 26🗨️ |
Keep it up bro gj!
I enjoyed playing this game. Good work.
At first I thought that it is unbeatable but then I get used to it. Really nicely done - nice graphic, nice music. :)
Thanks for sharing.
Awesome work!
The sound track got me committed immediately, although I personalty experienced difficulty with timing my input to the visuals, they didn't seem to match the beat. Great charming package overall
That's a great game, with a great song !
May be you could try to add some visual feedback like in other rythm games.
For instance a green color if you are good and red if you are doing bad, and text like (Perfect - good - bad) every time you hit space