Brainstorm by Shakedimus
TUTORIAL GIF BELOW
You started thinking about game ideas for this jam but you don't have anything to write it down! Make as many associations as you can to make sure you remember the ideas. Keep them alive!
Left click: select an already associated word, so you change which word you need to connect.
Right click: shoot your idea grapling hook at associated words. If you grab an unconnected word it will be pushed off screen and you will lose a life.
If a word is closely related, it will be pulled in closer and earn lots of points. But if it is barely related it will be pushed away and earn only a little points. If it goes out of screen, you lose a life and all the point related to the word.
Can you let me know if it works on your pc? It should not freeze and the words should move after being connected to a rope but I've had some problems. For the scoring system you have to be connected to the internet.
TUTORIAL:

| Youtube | https://shakedimus.itch.io/brainstorm |
| Original URL | https://ldjam.com/events/ludum-dare/46/brainstorm |
Ratings
| Overall | 2174th | 3.014⭐ | 38🧑⚖️ |
| Fun | 1844th | 3.014⭐ | 37🧑⚖️ |
| Innovation | 142th | 3.986⭐ | 38🧑⚖️ |
| Theme | 2377th | 2.771⭐ | 37🧑⚖️ |
| Graphics | 2307th | 2⭐ | 36🧑⚖️ |
| Audio | 1582th | 1.712⭐ | 28🧑⚖️ |
| Humor | 1428th | 2.656⭐ | 34🧑⚖️ |
| Mood | 2278th | 2.516⭐ | 33🧑⚖️ |
| Given | 20🗳️ | 25🗨️ |

It was a little bit laggy on my computer though
It doesn't seem super fair to rate it for most of the categories, but you have points from me for innovation because it's a clever concept and I'm sure I'd enjoy it a lot. :)
I had an issue with connecting things though. Didn't matter what I connected, it wouldn't get pushed or pulled not would it give me any points or cost any lives. They just stuck together and that's it.
Love the concept of the game, but I would have inverted the win-condition. My mind runs wild when it has to associate crazy ideas with each other - being passively penalized for what is, in my opinion, a great thing feels really frustrating :(
And @ulcius do you ? That might explain why it works for you and not for the others.
I'm sorry to inform you :(
- It is hard to know how much core I gained from each connection. You could add a number that shows up as soon as you make a connection with the amount of score you gained from the words.
- The game felt jerky where every few seconds everything would stop moving around, then went back to full speed again (not sure if this is an issue on my end, I downloaded the .jar file).
I think I would have prefered if you just had to draw connections between words, the challenge being to read, associate and remember words fast instead of additionally aiming with the grappling hook. This way you wouldn't have to click a word, then aim, then click again to form a connection, just drag a line from one word to the other. Pushing them away or drawing them closer depending on how well they fit is a nice idea!
I have to say that I was a little disapointed when school didn't match with demonic x)
The saturated pink background is not the best idea. it is tiring for the eyes to look at it and it makes it harder to focus on the words floating about. If you want to stay with pink, I would suggest something more de-saturated (like #D982A2). But it would be easier on the eyes to go for some darker (so the white text remains visible, of course :)) pastel blues.
A cool idea and a great job overall.
Got just over 34000 idea points

I probably felt overwhelmed. And in the end I didn't know "why" "this game idea is great". xD
I like the grappling-hook mechanic and the word-matching. Like I mentioned on-stream I'm a bit slow at figuring out what words actually have any sort of relation, so some mechanic to let me gain more time would be cool!
Overall cool entry, if you polish it up a bit with audio and improved visuals it could make for a nice web-game or something. Nice thing to just play during a quick break or so to see if you can improve your highscore (if you do that, add highscore tracking, too?)
I had a bug during one of the game, I wasnt able to click school after a while. I didnt see any other bugs.
I like the idea but then the shooting and connecting part seemed harder, it can be better to have a different colour or more of a highlight for the word from which we are currently going to shoot from. I made that mistake once in game.
I'm not sure of alternatives to the shooting mechanics tho.
Overall its a good idea and it can be improved.
Also, Im curious which api do you use to calculate the score/ similarity between the words?
If this was a full release game I would probably have preferred a more casual approach where you just make connections with the mouse at your own pace, instead of aiming and shooting with a time limit. That "alchemy" mobile game comes to mind, if you know it.
https://youtu.be/qgLdQN7hyKw
I had a lot of fun with this!
https://www.youtube.com/watch?v=Ey7V3fBVIDM
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47:50