Asclepio by Rapwnzel
Asclepio is a physics based mix of simulation and clicker game.
Your main goal is to defend your body as long as possible. Move blood cells to the injured locations to defeat intruders and heal the wounds. You get damaged when enemies enter the heart.
Controls are WASD and Mouse. Touchpad is possible, but it is way harder to play without a mouse.



Fun facts: - you can find a tutorial in the game - the rhythm of your heart and blood flow are increasing when you get damaged - you can theoretically scroll the map to infinity, have fun! - we are a team of two students and made all assets during the 72h period
Ratings
| Overall | 1204th | 3.5⭐ | 29🧑⚖️ |
| Fun | 1434th | 3.222⭐ | 29🧑⚖️ |
| Innovation | 422th | 3.722⭐ | 29🧑⚖️ |
| Theme | 615th | 3.946⭐ | 30🧑⚖️ |
| Graphics | 1641th | 3.296⭐ | 29🧑⚖️ |
| Audio | 1503th | 2.519⭐ | 28🧑⚖️ |
| Humor | 1589th | 2.519⭐ | 28🧑⚖️ |
| Mood | 1870th | 2.981⭐ | 28🧑⚖️ |
| Given | 44🗳️ | 14🗨️ |
The camera might be a little too zoomed in. Even after finding an injury, it takes too long to then find the nearest junction point that blood can go down to get there, then having to either wait at the junction to hope some blood comes by or to spend even more time scrolling around trying to find other places to send blood to the place where you need to direct the blood towards. It felt a little bit limited by how few places there are where you can actually alter the blood's movement. Felt like not enough blood, the amount of blood I could corral into a enemy wasn't enough to kill it.
We don't want to zoom out the camera anymore since that would make the game easier and the enemies harder to click on.
But we implemented a minimap where you can click on, so you can just jump greater distances with your camera :)
It was a bit overwhelming taking care of the whole body and figuring out where to go - perhaps more blood and more viruses would make everything feel a bit more tangible and like you had a clearer goal at all times?
The music was fitting and really added to the atomsphere.
The concept is cool and fits the theme pretty well but the gameplay is very slow and doesn't get faster (i think). An upgrade system where you spend points you earn by killing viruses and bacteria on stuff like new and stronger cell types would be cool - but i totally get that this would have been too much time investment for only 72 hours.
As it is it's a nice relaxing entry even though i found it just a bit too slow.
Maybe a little bit too much click needed to kill viruses, i ended up spaming click and had to stop because of that