The Lord of Time by Aggrathon

[raw]
made by Aggrathon for Ludum Dare 47 (COMPO)

screenshot.png

The Lord of Time is a platforming puzzle game-jam game with time manipulation.

Software Used: Unity, Visual Studio Code, Audacity, Paint.net, SpecialElite (font).

Post-Compo fixes: Downgraded Unity to fix audio issue with WebGL (and added cheat: press K to skip level).

Ratings

Overall 257th 3.5⭐ 20🧑‍⚖️
Fun 245th 3.421⭐ 21🧑‍⚖️
Innovation 208th 3.526⭐ 21🧑‍⚖️
Theme 153th 3.947⭐ 21🧑‍⚖️
Graphics 433th 3.079⭐ 21🧑‍⚖️
Audio 429th 2.605⭐ 21🧑‍⚖️
Humor 228th 2.824⭐ 19🧑‍⚖️
Mood 229th 3.353⭐ 19🧑‍⚖️
Given 29🗳️ 0🗨️

Feedback

Bloham
05. Oct 2020 · 10:38 UTC
I like the style of your intro, instead a wall of text you made good looking chunks! Also the tutorial is great! It was way more detailed that I would have expected for a gamejam! The mechanic seems to work, but I cant tell when its buggen out or if it should behave like that. I did not manage to finish the level after this "This game is not over" message where there are so many spikes and platforms, I did not figure it out :O The art is not beautiful but readable, and the pepsi checkpoints also good to understand. Its a good concept!

Oh, and I played in the webplayer and had no sound, but you know this bug.
shashwat
05. Oct 2020 · 13:08 UTC
I like the game. I was able to finish it sans the two missing levels in the Web version. There was also no sound, but the game was fun.
Anomay
07. Oct 2020 · 06:43 UTC
Good mechanic! Make use of the one of last loop and solve the puzzle is interesting

Player's movement and jump seems not so smooth... I have to get used to it.
Dedicave
15. Oct 2020 · 20:45 UTC
Weird but lovable entry, its good to see this kind of creative uses of the theme, it felts a little rough to play, both the jump and the movement are a bit slow.
LunacyEcho
15. Oct 2020 · 21:18 UTC
ooh pretty fun game! i like the silent film-esque text interspersing the game to provide plot context, and there were definitely some really novel ideas here. the creepy reversed vocals and constant ticking also really provided a lot of atmosphere to the game. nice work! :)
Zoomer
15. Oct 2020 · 21:35 UTC
Cool and creative idea, however i seemed to be able to pass most of the levels by just jumping on the walls. Nevertheless, really liked the idea. Good job
island-jam-2-group-3
15. Oct 2020 · 21:44 UTC
I loved the mechanics! I couldn't stop until I finished it (I played the HTML version btw). The only "big" complain that I have is that sometimes the "temporal clones" weren't perfect. Some times they would fall from a platform whereas the original myself did it right, causing that I had to repeat the loop.

Other than that, awesome job! ;-)
Tannimun
17. Oct 2020 · 07:58 UTC
Good job, these types of time loop games are always fun :)
BjornStahl
17. Oct 2020 · 08:01 UTC
The mood fit nice and there were quite a few features and traps that made it interesting, what I would like to see improved in my opinion would be a little less floaty in the air.
Frank Gevaerts
22. Oct 2020 · 16:57 UTC
Well done! I didn't manage to complete it all, but I like the bits I saw. The ticking clock sound is very effective, I like the graphics, and the storytelling is very nice.
FreshD
25. Oct 2020 · 18:23 UTC
The controls felt at first a little bit "floaty", but after a few tries it was a lot of fun. Great job!
revanj
25. Oct 2020 · 19:16 UTC
Glad to be the 20th guy to rate the game! I really like the slight humorous tone used in the game, just some smiles. For some of the levels, I was able to bypass the central part of the puzzle completely by wall continuously wall jumping, I wonder if that's to intentionally make the game easier? The controls are a bit slippery, and because this is a timing based game it becomes a bit hard to coordinate everything. The length of the time loop is a bit long, but the reset button made all the problems go away. I also want to point out that the ticking sound in the background made it clear that the looping time is not 11 seconds, but it also effectively made the game feel much faster. and packed.
Anyways, nice game and really creative mechanics!