Space escape by Mau Zer

[raw]
made by Mau Zer for Ludum Dare 45 (JAM)

-=-=-=-=-=-=- You have been caught by unknown enemies.

Can you escape with nothing, but what you wear or find along the way?

Who are they? Collect information in the levels!

-=-=-=-=-=-=- = Controls = -=-=-=-=-=-=- AD/Arrow-keys: Movement Spacebar : Jumping Left-Shift : Crawling (Unlockable) Left-Mouse : Hitting (Unlockable)

-=-=-=-=-=-=-= = Disclaimer = -=-=-=-=-=-=-= This was our first functional contribution to ludum dare and our team only had time to work full time over the first two days. The menu and sounds are therefore not especially pretty.

-=-=-=-=-=-=- = Tools = -=-=-=-=-=-=- Graphics : GIMP 2.10 Audio : Audacity Development : Unity3D

-=-=-=-=-=-=- P.S. You might find some bugs :smile: PP.S. The Mac build doesn´t work

Ratings

Given 7🗳️ 0🗨️

Feedback

Clickbait
08. Oct 2019 · 14:15 UTC
The game seems a little incomplete but its a great attempt. The pixel art looks great and even though it was made in 2/3 days, the game is quite long! Great job!
Elmos Minion
08. Oct 2019 · 14:22 UTC
Quite a long game, very good. There are a couple of collision glitches when ducking, but they're fun.
Noshiz
08. Oct 2019 · 14:23 UTC
Cool little game, I loved the walking animation both on feet and hand. The gameplay was a bit glitchy however, it seems collisions don't register correctly making jumping some times hard. Also, in some parts the jumping required to get to the next platform is quite hard and takes a few tries. Other than that it was an interesting game, nice job!
mimusangel
08. Oct 2019 · 14:26 UTC
The game is classic and fun. But I hang in a wall I do not know how :|
Griz
08. Oct 2019 · 14:42 UTC
I played through a couple of levels and I've got some questions:
- What are those items with the H letter that we collect?
- Found an item that looks like a pick. I guess it was supposed to unlock attacking?
- Does the level with the pick has an exit?

You've got an interesting movement mechanic. You can do double jump by standing up from crouching, while holding the jump button, or walljump if you touch the wall when falling. Had lots of fun with those two!

Besides that there's not much happening. The music in the background is nice, but very quiet. Since jam games tend to have loud sounds, requiring you to start them with system volume set to something between 10-20%, some players might not even know that it's there.

Is that your first game jam game? If so congratultions on your first game and welcome to the Ludum Dare community. You guys have got a pretty solid entry for a first one :).
LadyVardoula
08. Oct 2019 · 14:59 UTC
I like your palette! I would love to see what the game would have looked like if you had had more time
Floscha62
08. Oct 2019 · 16:34 UTC
@griz Thanks for the response!

Regarding your questions:
- The items with H were supposed to be hard-drives, but weren´t supposed to be have any use in game.
These were collectibles, that are either hard to find or only collectible on replay.
- The 'Pick' was supposed to be a crowbar buck pick works as well. It´s purpose was to open vents, but that probably wasn´t that clear.
- The exit in the level is only reachable when using the vents.

I hope that helped
Griz
08. Oct 2019 · 16:52 UTC
@floscha62 That makes it clear. Thanks!