Keep the beat alive by Dukes

[raw]
made by Dukes for Ludum Dare 46 (COMPO)

Keep the beat alive is a minimalist, osu! like rythm game with some Shoot 'em up elements.

Your goals are simple : - Chase the white circles - Avoid the red enemies

2020-04-19_200737.png

The game is very rought but quite fun to play, I hope you enjoy it !
The game was made with pico8.

Ratings

Overall 82th 3.978⭐ 25🧑‍⚖️
Fun 15th 4.239⭐ 25🧑‍⚖️
Innovation 338th 3.522⭐ 25🧑‍⚖️
Theme 502th 3.696⭐ 25🧑‍⚖️
Graphics 422th 3.587⭐ 25🧑‍⚖️
Audio 5th 4.435⭐ 25🧑‍⚖️
Mood 146th 3.727⭐ 24🧑‍⚖️
Given 21🗳️ 7🗨️

Feedback

Stefanie Leitch
20. Apr 2020 · 16:00 UTC
This game was really fun! Interesting twist on the rhythm game genre. When the beat switched the first time it felt super satisfying to make it to each circle in time.

Good job!
BenBonk
20. Apr 2020 · 16:00 UTC
Very cool game! I really liked the mechanic and I thought it was overall very original. Nice graphics and audio too.
Robinerd
20. Apr 2020 · 16:01 UTC
I think this is the first time ever I give an all 5* in my maybe 10 ludum dares or so! I am a true sucker for rythm games and I have never seen this kind of mechanic (the position-based charge thing). Extremely clever way of enforcing the timing with the music! Also great execution with the little time window where it goes green that makes it less punishing, and rewarding feeling that you managed to save it.

The music is super catchy! As a fellow maker of chiptunes I really appreciate the vibes and sounds you got into this!

Art style is minimalistic but still looks great, very consistent!

I need to play more :notes: :musical_note:
Pincushion
20. Apr 2020 · 16:06 UTC
I've never played osu!, but I definitely liked this. It was a good challenge for me, but it started in a way that I could get familiar with the controls.
doodlebrisk
20. Apr 2020 · 16:07 UTC
Wow! really cool, simple idea, but fun and challenging.
Loig
20. Apr 2020 · 16:11 UTC
Indeed, very fun to play!
jpv
20. Apr 2020 · 16:23 UTC
That's fun. I love the music. I should look more into Pico.
megaqueijo
20. Apr 2020 · 18:14 UTC
Fun game. Cool beat.
HolySparks
20. Apr 2020 · 18:55 UTC
Fun and simple! I'm even going to share with a couple of friends.
Malai
20. Apr 2020 · 20:48 UTC
Had a blast! The "osu" part of the game alone would have been a great game alone, but combining it with "bullet hell" is hella fun.
thedashdude
20. Apr 2020 · 23:27 UTC
Lots of fun. I've never seen mouse on a Pico-8 game before. The idea of the rhythm game/bullet hell cross is pretty neat. I'd love to see it make its way to a full game.
Willops
21. Apr 2020 · 00:19 UTC
Awesome entry! I had a lot of fun! Getting to the notes and dodging the bullets was both satisfying and challenging. I interpreted the theme in the exact same way, you should check my game out!
hulien22
21. Apr 2020 · 01:18 UTC
Really fun and creative game! I thoroughly enjoyed playing it!
Saruto
21. Apr 2020 · 02:49 UTC
Oh wow, this is great! Rhythm games are a pain to make, so to see one done so well for a jam is awesome! For feedback, I'll say that it's pretty awkward to play an Osu-like game with a mouse only and the game's pretty hard with that in mind (or maybe I'm just bad :P), but it's still super enjoyable. Great job!
UberPuPy
22. Apr 2020 · 07:04 UTC
This game feels so good. It's a kind of minimalist Osu! with obstacles you must avoid.
I think the enemies make the game pretty difficult. It's easy to play but very difficult to master.

I love how the difficult curve was balanced. At the beginning there's no enemies so the player can learn the rhythmic mechanic. After a short, enemies start appearing and the amount in difficult goes up slowly but faster enough.
Congratulations for such a compo entry. It's really cool.