Hatch The Plat by Arman_Dot_Com

[raw]
made by Arman_Dot_Com for Ludum Dare 46 (JAM)

Help the platypus hatch it's egg by getting the egg to an incubator!

WASD - Move

Space - Jump

LeftClick - Grab / Throw!

Screenshot (371).png

Ratings

Overall 2042th 3.1⭐ 17🧑‍⚖️
Fun 1534th 3.167⭐ 17🧑‍⚖️
Innovation 2322th 2.567⭐ 17🧑‍⚖️
Theme 1421th 3.567⭐ 17🧑‍⚖️
Graphics 1126th 3.7⭐ 17🧑‍⚖️
Given 19🗳️ 0🗨️

Feedback

spectralcascade
21. Apr 2020 · 19:21 UTC
This was an enjoyable game! The platypus is adorable haha. My only gripe is that clicking to pick up or drop objects doesn't work consistently.
mahalis
24. Apr 2020 · 01:18 UTC
I love the art in this! The platypus is absolutely adorable, and the level tiles are nicely done too. I’d like to have seen a little more novelty to the platforming, but it works well. Nice job!
Hygon
30. Apr 2020 · 17:15 UTC
nice game ! really enjoyed the graphics. the gameplay is simple and fits the theme, and the controls are good. i got stuck in the last level before realizing there was a double jump, maybe i missed something during the tutorial. breaking the egg was never a concern, some levels could have made the player drop it on the floor more often.
Nice job overall !
Zachary Rodrigue
30. Apr 2020 · 17:46 UTC
nice game but the fun factor would benifit from a bit of audio ;)
SugarSores
30. Apr 2020 · 22:39 UTC
![photo_2020-04-30_18-37-13.jpg](///raw/0d1/8/z/33a10.jpg)
Epic gamer moment 😎

Adorable little platformer. The transitions between levels were a nice touch and I like the element of the game where you have to monitor how many times you drop the egg. It would have been all the greater with some sounds, and not the default Unity blue in the back. I also lol'd when I touched the spike and it pans over to the egg and just explodes! Nice entry!!
kitjenson
04. May 2020 · 12:47 UTC
Quite fun. Entertaining concept. Delightful artwork.

Obviously the short time limit comes into factor here, but adding more to the game for backgrounds and sound would take this game a long way.
flyingbear
08. May 2020 · 08:46 UTC
Wow, the character artwork for this game is just incredible! The parent and baby plats are just oozing with charm! The controls felt just a tad wonky at times, like I wanted the picking up and putting down of crates to feel less floaty/glide-y. Since it looks like you have physics implemented I would've liked to some expanding on that mechanics-wise. (I realize that with game jams time can be short, though)
Quinn_Patrick
11. May 2020 · 20:05 UTC
A very respectable little platformer with excellent art. I will say that it was really easy. The only time I died was before I figured out that I could double jump, at which point I discovered that the death sequence was quite a bit too long. After that, I didn't find any of the levels challenging at all. I think I also would've had more fun if the controls were tighter and less floaty. What's there is really solid, though, so nice job.
Madbarron
11. May 2020 · 20:08 UTC
I didn't know there was a double-jump until I read a comment above. I think the crack progression is a nice way to show damage and you don't also need the counter in the top-right. I really struggled with the physics of getting the box to stay on the button and jumping over it. Maybe you could lock the y value of the box when you aren't holding it or increase its mass? I like the cute drawings :) Nice job finishing the game.
MrChippy
11. May 2020 · 20:49 UTC
Nice job. The plats looked nice and the egg mechanic was a good idea for the theme. The art was really good except for the cut-offs on the grass tiles.